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Custom FCS Layout
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44.306 KB
Oct 5, 2022 @ 6:05pm
Nov 14, 2023 @ 1:43pm
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Custom FCS Layout

Description
This mod is specifically for modders. It does nothing to the actual game. This modifies Forgotten Construction Set to be a bit better organized and to have some more features.

How to install:
After subscribing, navigate to your Kenshi root folder (the one with the Kenshi executable) and backup the file "fcs_layout.def". Navigate to this mod's folder and copy the "fcs_layout.def" to the Kenshi root folder. Next time you launch Forgotten Construction Set, you should see new stuff.
12 Comments
igwagac  [author] Jul 30, 2024 @ 2:05pm 
@Asur
https://kenshi.fandom.com/wiki/Using_the_FCS
That wiki page gives you a pretty good primer on how to search specific stuff in Kenshi. In fcs_layout.def, just place those same search strings you used in quotes next to whatever label you want, and it will show up in FCS. For example, you can put in:
Bleedless: RACE "bleed rate == 0"
That will create a new entry called Bleedless in FCS which will list all races that don't bleed.
You can indent each entry, and that will make them show up in subsections in FCS, to help you organize the entries.
Asur Jul 29, 2024 @ 2:48pm 
Could you help me with Customized fcs def?
igwagac  [author] Nov 14, 2023 @ 1:44pm 
Ah, I didn't notice that detail. Good idea!
Salty Oreos Nov 14, 2023 @ 11:47am 
I specifically used NULL_ITEM for the belts as that will include misc items (lanterns) and armour
igwagac  [author] Nov 14, 2023 @ 11:27am 
I suppose I could add those too. Can't hurt.
Salty Oreos Nov 13, 2023 @ 4:59pm 
Races: RACE
Groups: RACE_GROUP
Humanoid: RACE "heads male > 0"
Robot Humanoid: RACE "heads male > 0;is robot = True"
Animals: RACE "heads male == 0"
Robot Animals: RACE "heads male == 0;is robot = True"
Salty Oreos Nov 13, 2023 @ 4:59pm 
Headgear: ARMOUR "slot=ATTACH_HAT"
Restricted Headgear: ARMOUR "slot=ATTACH_HAT;races exclude > 0"
Exclusive Headgear: ARMOUR "slot=ATTACH_HAT;races > 0"

Body: ARMOUR "slot=ATTACH_BODY"
Restricted Body: ARMOUR "slot=ATTACH_BODY;races exclude > 0"
Exclusive Body: ARMOUR "slot=ATTACH_BODY;races > 0"

Shirts: ARMOUR "slot=ATTACH_SHIRT"
Restricted Shirts: ARMOUR "slot=ATTACH_SHIRT;races exclude > 0"
Exclusive Shirts: ARMOUR "slot=ATTACH_SHIRT;races > 0"

Legs: ARMOUR "slot=ATTACH_LEGS"
Restricted Legs: ARMOUR "slot=ATTACH_LEGS;races exclude > 0"
Exclusive Legs: ARMOUR "slot=ATTACH_LEGS;races > 0"

Boots: ARMOUR "slot=ATTACH_BOOTS"
Restricted Boots: ARMOUR "slot=ATTACH_BOOTS;races exclude > 0"
Exclusive Boots: ARMOUR "slot=ATTACH_BOOTS;races > 0"

Belts: NULL_ITEM "slot=ATTACH_BELT"
Restricted Belts: NULL_ITEM "slot=ATTACH_BELT;races exclude > 0"
Exclusive Belts: NULL_ITEM "slot=ATTACH_BELT;races > 0"
Salty Oreos Nov 13, 2023 @ 4:58pm 
I hope you don't mind me posting some changes I've done with my fcs.
igwagac  [author] Nov 13, 2023 @ 3:23pm 
@Salty Oreos You're right, it's missing the boots. Thanks for pointing it out. I'll push an update.
Salty Oreos Nov 12, 2023 @ 1:14pm 
Doesn't contain an armour subsection for boots, I edited my layout file to include boots and it works fine. Was this accidental?