Crusader Kings III

Crusader Kings III

504 ratings
Witches and Alchemists Modjam
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File Size
Posted
Updated
391.140 MB
Oct 2, 2022 @ 10:38am
Oct 4, 2022 @ 3:09pm
4 Change Notes ( view )

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Witches and Alchemists Modjam

Description
Created during the course of ModCon 2, this mod adds Witches and Alchemists flavour to the game. An all star team of modders took up the challenge to see what they could do in only 3 days!

Originally posted by Alexander Oltner:
There will be no magic in Crusader Kings 3

Playable Content
  • A 867 bookmark and 2 playable characters : Jabir ibn Hayyan, an historical legendary alchemist and Taliesin, a druid celtic king.
  • 12 exciting stories regarding events in an alchemist or witch's life.
  • A short, mini-CYOA to uncover the secrets of Jabir's origins
  • Decision to review the Jabirian Corpus as Jabir, or request Jabir to help you learn about various things, including alchemy.

Core Mechanics
  • Fully functional alchemy/crafting system and interface.
  • 16 ingredients, support to buy the ones you know and to learn about new ones.
  • Mini-event chain at game start to determine how Jabir became immortal.
  • 4 ways to operate on your selection of ingredients, making for a total of 13 440 possible experiments.
  • 1 recipe that actually works - the Elixir of Eternal Life! What might it be?

Cosmetics
  • Celtic and Druidic holdings.
  • Special building art for Jabir, a Tower of Wisdom, and Taliesin, a Druidic tower.
  • Coven court, an nighttime forest glade, hemmed in with trees and ancient runestones.
  • Mountain peaks from Realms.
  • Dozen of fantasy clothing, hats, cloak, props (broom, potion, holy hand grenade, bonfire) and animations.



Community Flavor Pack compatibility : https://steamcommunity.com/sharedfiles/filedetails/?id=2871171407
Popular Discussions View All (1)
1
Feb 22, 2023 @ 6:44pm
started as a viking and i have no hint to become an alchemist?!
Hafez
124 Comments
El Tyranos  [author] May 15 @ 1:38am 
clothing and items were incorporated to community flavor pack, just enable "fantasy" rule
Ryjak8 May 14 @ 8:24am 
Since this was a modjam, how can we get individual mods out of it, such as the clothing and fantasy items?
Старый носок Apr 7 @ 11:09am 
Мод работате? Если это только перевод, то где основной? Удален автором?
JamieStylez Feb 28 @ 1:40am 
@TheRoyalBunny there are a few mods I could recommend to scratch that itch. Witchcraft, Arcane Legacy 2, Vampires and Lycans. I run all 3 simultaneously. works really well. Alterntively there are the total overhaul ones.
The Royal Bunny Feb 14 @ 9:28am 
like, I've been on the biggest witch kick
The Royal Bunny Feb 14 @ 9:28am 
not gonna sugarcoat it, I'd fucking adore anyone who picks this mod up
Erendriel  [author] Feb 3 @ 10:37am 
Oh, if you do intend to take over this project while still using the assets made for the original release of the mod, please give credit to the original creators of the asset.
Erendriel  [author] Feb 3 @ 10:36am 
Commenting here to everyone that reads this:

This mod was made as a modjam project. It's not intended to be updated, as far as I know. Everyone involved has their own Total Conversion mods or graphical asset mods or flavor mods to tend to, there's just not enough time.

Anyone is welcome to take over the project and continue it both in code and in spirit.

Erendriel, CK3AGOT/Dragon Age member
xtheStronghand Jan 20 @ 10:13am 
this looks cool. someone should update this
Call me Val Nov 15, 2024 @ 4:26am 
Update please!