Left 4 Dead 2

Left 4 Dead 2

19,506 ratings
Lux's Survivor Legs script
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Survivors: Survivors
Game Content: Scripts
File Size
Posted
Updated
195.659 KB
Sep 19, 2022 @ 8:00am
Jul 1 @ 12:32am
29 Change Notes ( view )

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Lux's Survivor Legs script

Description
NOTICE: This addon uses scripts. This will not work in Dedicated servers. Use local/listen servers, or singleplayer instead.
An upside to this is that if you can see this addon's effects, everyone else can.

This is a port-to-VScript of Lux's Survivor Legs plugin. link here[forums.alliedmods.net] (ah yes, reports galore)
Yes, it works with custom models. But it's not flawless, and you may face clipping or duplicate arm issues with them.

For the most part, it works like the plugin. Most of the internal workings are kept the same, albeit translated over to VScript.

It comes with displaying your pistols, throwable and health items on your legs. However, this can be buggy on multiplayer with people that have custom models.

Technical Stuff
Click here to know about other features of this mod like changeable settings.

Bugs:
- The USE button will occasionally be blocked due to the legs. Try looking more up or down. (Fix applied)
- The legs will take a few seconds to properly load when you spawn into the map, are respawned from a closet or revived by a defibrillator. (Fix applied)

Before you ask 'Does this work on Official Dedicated?'
The only way for legs to work on Official Dedicated is to modify the viewmodels, just like the old and buggy viewmodel legs.
There's no way around it. Official Dedicated servers do not accept any script files.
Popular Discussions View All (21)
78
May 24 @ 9:32am
PINNED: Model Issues List
Shadowysn
2
Jun 4 @ 10:33am
Static Legs (?)
「♱ Waka†e็las 」
27
Jun 17 @ 7:57pm
Third Person View Bug ( Scary A Bit )
NEZ Corporation
989 Comments
Peggle 2014 Champion Jul 19 @ 3:12pm 
If you see random white squares in your game: this mod is why
厄恩法玖 Jul 18 @ 2:21pm 
第三人称视角蹲下会看到另一个自己,要是能解决这个问题那就是完美的模组了:steamhappy:
NeKash Jul 17 @ 8:11am 
WHERE ARE ME ARMS?!
anny Jul 16 @ 6:59am 
Tried the new update, I see Coach doesn't have straight leg like others

is this intentional?
odkurzacz_kamil Jul 13 @ 11:16am 
not working
Shadowysn  [author] Jun 30 @ 11:34pm 
@anny
It's redundant when the other edited versions of the legs mod still exist and I'd rather not add to the pile. I'll decide on the default eventually.
anny Jun 30 @ 11:12pm 
why not make them separated, two versions of the add-ons?
Shadowysn  [author] Jun 30 @ 10:59pm 
@anny
Currently have it implemented but as an optional setting on my end. It's not uploaded to the public version yet. L4D1's legs also does have this calm-legs system as well so it's a hard say if I should default this to true or false.
anny Jun 30 @ 10:47pm 
I think I saw your reply twice, could be tripping

Interesting knowledge nonetheless
Would you do the edit yourself, since you do know the proper way, or it's just borderline hard? 🤔
Shadowysn  [author] Jun 30 @ 10:43pm 
@anny
Half of the reason is some survivors don't have normal idle animations to use that have their legs standing straight. Calm idle animations standing straight like the one for the pistol or duals will have the arms down and cause the double arms effect.

The other half is I wanted to implement something to make the legs a bit more accurate to the third-person model. Go in TUMTARA or stay in a safe place and your legs will be straight or at least a bit more laid-back. Once you do an action your legs go to the right side, that is also what your true third-person model does.

Turns out some people don't care about that and would use a really lazy edit of the mod instead. What bothers me about this is the editor could've done this edit properly by targeting the calm-system in one line as well, but what they did proves very pathetic by targeting the movement detection and making legs bounce like jello when standing still.