Garry's Mod

Garry's Mod

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TFA-VOX || Player Callouts Redefined
   
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Content Type: Addon
Addon Type: Effects
Addon Tags: Movie, Roleplay, Scenic
File Size
Posted
Updated
199.999 KB
Jul 26, 2022 @ 10:21am
Apr 20 @ 3:20pm
59 Change Notes ( view )

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TFA-VOX || Player Callouts Redefined

In 3 collections by NextKurome76TheSoldier
Addons that were nuked by their creators
55 items
My Subbed Stuff (bare minimum)
53 items
Kurome's Server Collection
186 items
Description
A slightly different TFA-VOX, not much but honest work.

Wont work if this is installed, either choose his or mine.

What is TFA-VOX?
TFA-VOX is a modular system for player callouts. Originally designed as an open-source reimplementation of Filzo's Player Expression Mod, it's become so much more.


What does modular mean?
Modular means this mod has its own internal addon system, allowing you to toggle or tweak any feature at any time.


How do I use it?
Grab a compatible model, theres plenty on the workshop (you can also create one yourself using this template)[drive.google.com]
Once you have one, you bind +tfa_vox_callout_radial on a key to use the voice radial menu, some VOX packs allow you to use callouts or battle commands.

Pressing +Use on any NPC from any distance will make you "spot" it and it applies an damage mutliplier of 2 on it, making it easier to take down. This also applies to other players, but the multiplier is only 1.25.

When you reload, get injured, spot an enemy or when you receive healing, your player emits vocals, you can turn those off by writing tfa_vox_vgui_open in console and configure the settings to your liking.
(leave SQLite and Test Module off, unless you know what you are doing)

If you downloaded a VOX pack while a game is running, write tfa_vox_pack_reload in console, and it will take effect.


What models are compatible?
All Player Expression Scripts are backwards compatible, as long as you have the PES converter module enabled.
Anything with VOX in its title will include a VOX pack.


What has changed from the original upload?
Changes & additions include:
-4 extra modules for mouth moving, underwater muffling, vehicles and interacting
-Added Alien & Boss categories for spotting & murder lines (for devs, see template)
-Added an hook that gets called when talking "OnTFAVOX" (for devs, returns player and snd)
-Half-Life 1 NPCs now trigger the coresponding spotting & murder lines like the rest
-Have specific lines trigger on certain damage types (currently has crush, radiation & sonic)
-Louder voices (you can hear your friends further away)
-Making noise will now alert VJ Base SNPCs
-You can now spot Nextbots (DrGBase, IV04, Sanic)
-Spotting an enemy NPC will alert nearby allied VJ NPCs
-Prettier callout menu based on player color


Incompatible mods?
Some mods can cause the commands to not register, you might have an addon conflict, below are likely causes for this happening.
Simple Prop Protection
SmartSnap (unlikely)
Team Fortress 2 Bots (unlikely)
Wiremod (unlikely)
MelonWars: RTS


make sure to check out my other addons if you are interested.
My Workshop Addons
Popular Discussions View All (8)
9
Apr 25, 2024 @ 1:56pm
Normal Pain Sounds No Longer Working
Talon
3
Aug 6, 2024 @ 4:15pm
[CLOSED] BUGS: Several voicelines not playing after map transition triggers & some VOX addons not working
syahmi2002.sa
1
Aug 25, 2024 @ 10:33am
CUtlRBTree overflow error after trying to start the game
Uni
306 Comments
j.man9990999 May 30 @ 9:46am 
Hey Kurome
bob May 1 @ 1:06am 
Does this work for darkrp servers that have voice commands enabled?
打开轮盘菜单后用鼠标或其他按键都无法选中语音,请问是不是还需要绑定什么按键?
bearishplane17  [author] Apr 12 @ 6:43am 
I wanted to upload for NextKurome.
Gotta carry the legacy on somehow
NextKurome76TheSoldier  [author] Apr 12 @ 6:40am 
isnt me doing it lol
YuRaNnNzZZ Apr 12 @ 3:46am 
"retirement" except you still upload addons through you friends to bypass the ban...
NextKurome76TheSoldier  [author] Apr 8 @ 12:10am 
Unable to due my retirement, the guy himself has to add compatability
TimeToSaveTheWest Apr 7 @ 10:24pm 
DeadDraco Mar 16 @ 2:04pm 
I can't seem to find out why my list of assigned voxes keep getting cleared every time I load into a new map, so i can't be of much help here. All I know is I can still go get the file that assigns the voxes, so idk why the addon isn't reading that file. I even uninstalled everything and tried
[PCP] Lunacy [1979] Mar 15 @ 8:36pm 
Ok finally figured it out in the settings tab