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No problem, thanks for replying...
Yes, I fixed the map a little bit a while ago.
It's not too difficult in my opinion... it just plays a little differently than usual^^
Hey you left his brother behind, you got into this situation because of that idiot. If the guy were smarter and not so scared, maybe the bad guys wouldn't have caught him^^.
The Sniper Rifle is just part of the little background story of this map. Of course it is not absolutely necessary, but it makes it a little trickier in your own building.
I am pleased that you have created a replay of this somewhat different map concept.
Well done as always. Thank you
https://youtu.be/AYuQM4DpCHA
I'm generally patient with maps (unless it's very poorly made, I'll beat it with 3 stars, beat 82 workshop maps so far), but your maps are excellent so it's very easy to give them multiple chances. This is the most creative map I've played, together with Proverbial King's Operation Frostbite (which was much much much harder to beat with both challenges, shudder.) Thanks for making these maps!
I like trying things out with the editor's capabilities. Some things/concepts work great,
others are more specific and require a certain amount of play to make sense atmospherically and playfully.
In order to understand some of the ideas of my scenarios,you should not give up after a try and also read the briefing.
That's why I appreciate that you gave the map a 2nd chance and got the 3 stars!
"I wish the devs added configured mobility/stealth limits". - I wish the same^^
Thank you very much for your feedback.