Stellaris

Stellaris

273 ratings
CheatMod
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File Size
Posted
Updated
1.198 MB
May 14, 2022 @ 10:48am
May 11, 2024 @ 1:20pm
49 Change Notes ( view )

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CheatMod

Description
ENG:

Supported game version: 3.12.*

=================================

HOW TO USE THE MOD

Add the mod to your subscriptions
Enable the mod in the game set

Decrees:.

Open the edicts menu
Scroll to the bottom
Enable the cheat menu

Decisions on the planet:

Open the planet menu
Open the solutions menu on the planet
Select the desired solutions

Buildings:

Open the planet/space base menu
Open the buildings/modules menu
Select the desired one

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FUNCTIONAL:

1) Orders:
Zeroing of cd relics
Give all planets boost
Gene modification
Cheat buildings on
Planet decisions on
Fallen empires buildings on
Megastructure capacity

2) Event Menu:
Army strength
Fleet strength
Research boost
Resource boost
BuildBoost
Political power
Ownership
Improve leaders
Resource give

3) Decisions on the planet:
Modify planet size:
-Change planet size to 50
Planet boost:
-Enhance resource influx, stability, etc(valid for 30 years)

4) Buildings:
Cheat buildings on planets
Build fallen empires on planets
Cheat shipyard on the starbase
Cheat builds for resource farming on starbase

5) Ship Components:
Cheat Reactor


PROPOSALS FOR CHIT MODE IMPROVEMENTS OR BAG REPORTS SEND TO DISCUSSIONS
Popular Discussions View All (4)
56
Apr 28 @ 6:49am
[RUS]ПРЕДЛОЖЕНИЯ ПО УЛУЧШЕНИЮ ЧИТ МОДА
Finleyl
21
Nov 18, 2024 @ 6:36pm
SUGGESTIONS FOR IMPROVING THE CHEAT MOD
Finleyl
3
Sep 30, 2024 @ 9:53pm
BUG REPORTS
Finleyl
179 Comments
Figaround Sep 7 @ 9:10am 
2/
Yes, the link is a Google spreadsheet, where there is a separate sheet for each experiment. Where in the name of the sheet at the end there is -, there was a crash, where there is +, there was no crash. And I highlighted the mods enabled during the test in bold (the whole line), if the mod is in bold and there are no values ​​in 2 columns false, 0, then the mod was enabled.
Figaround Sep 7 @ 9:10am 
1/
There is a problem with your mod, with 1 of 3. My game crashes (even before loading the main menu), when the following mods are enabled:
Expanded Events , CheatMod , Spaceborne Civs Expanded .
And I tested my assembly, link [docs.google.com], the first half of the mods with these mods - no crash. When any of them is enabled and there is the lower half of the mods (the heaviest and interface mods there, for example), the game crashes.
hyeok01 Jul 25 @ 5:15am 
it work
cisconetdude Jun 1 @ 4:40pm 
Pretty sure this is dead now
Lucifer May 18 @ 11:06am 
Update?
KOYAANISQATSI May 18 @ 6:45am 
Will this mod be updated?
SaGa0 Feb 27 @ 7:51am 
Update?:steamthis::steamthis:
Lucifer Dec 6, 2024 @ 10:30am 
Update?
Skarbrand the Exiled Oct 26, 2024 @ 12:07pm 
multiplayer?
F042 Oct 17, 2024 @ 2:41pm 
17OCT2024 Potential incompatibility with ACOT, have had consistent CTD's on splash screen with it enabled.