Stellaris

Stellaris

66 ratings
Origin : Elder Race
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24.869 MB
Apr 30, 2022 @ 3:27am
May 15, 2023 @ 9:23am
70 Change Notes ( view )

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Origin : Elder Race

Description
By picking origin of this mod, you can exclusively use Vanilla Fallen empire features

- Fallen empire starting systems
- Fallen empire species (servant, robot, extra gene points)
* main species will have appropriate traits based on ethics regardless of what you had decided in Empire designer
- Fallen empire ships
- Fallen empire building, jobs
- Fallen empire defense platform
- Fallen empire permanent modifiers,
- Fallen empire civic and government
- Fallen empire vassal types

this mod is focusing on vanilla fallen empire role playing so not excessive contents(over vanilla) are in here
All special, overpowered modifiers applied to empire which uses this origin are all same with vanilla Fallen empire.
Of course, there are also disadvantages of Fallen empire(main species can only have precursor jobs)

Add-on mod (optional) - https://steamcommunity.com/sharedfiles/filedetails/?id=2961294503


How to awaken my empire
- Activate at least 6 ascension perks
- Activate late game crisis
52 Comments
Mortarch Of Blood Feb 15 @ 9:33am 
Does this need updating?
eztoom Sep 23, 2023 @ 6:16pm 
Can you add me on discord, I have a juicy commission for you. I pay well.
TheJMan5c Aug 2, 2023 @ 9:41pm 
found it its called { modifier = fe_ship_cost_modifier } for anyone else curios
TheJMan5c Aug 2, 2023 @ 8:18pm 
by chance do you know the name for the "ascendancy shipwrights" modifier?
Jorick Jun 27, 2023 @ 8:11am 
Hello, besides the bug Zeypheron mentionned, your mod is very well made. However, I wish there was a way to get an option to make it impossible to build new automated buildings, as this technology is lost lore-wise. Perhaps instead there should be a way to "steal" existing buildings to relocate them on one of our planets once we take the FEs' capital systems ?

Again, very good mod.
Zeypheron May 31, 2023 @ 12:07am 
Just to let you know, the new update seems to have introduced a bug with the Elder Race origin as a whole (not specific to this mod, I've encountered this issue with other mods that enable Elder Race) where that the ruler you create in the empire creator has their portrait replaced with a new portrait at the start of the game. However, this portrait is not not randomized and the portrait will always change to the same portrait every game (unless obviously you change species pack, in which case there will be a different set portrait for that species pack).
q.sahmar57 May 26, 2023 @ 2:21pm 
battlecruiser can't use cloaking device :(
arden May 20, 2023 @ 12:54pm 
Correction: bug appears to happen when a ship/fleet moves to a system it has not been in previously.
arden May 20, 2023 @ 12:52pm 
Having a bug in 3.8.2 where a science ship moving to another system will cause me to meet myself. This doesn't have any effect other than being a mildly annoying popup.
Parzival May 19, 2023 @ 5:31am 
문제 찾았습니다. Irony Mod Manager에서 Common\scripted_triggers 에서 is_fallen_empire 부분에 has_origin = origin_legacy 부분을 Merger of rules. Ariphaos Unofficial Patch랑 Unique Ascension Perks 에서 덮어씌워서, 그 부분만 살려주면 몰락 건물 정상적으로 사용 가능합니다.