Europa Universalis IV

Europa Universalis IV

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Theodoro Redux 1.33.6
   
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134.202 MB
Mar 27, 2022 @ 8:32pm
Aug 10, 2023 @ 6:19pm
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Theodoro Redux 1.33.6

Description
A personal project to give Theodoro some flavor. A work in progress, but playable.

Adds:

A lightly updated mission tree for Theodoro centered on conquering the Crimean Peninsula, the Caucasus, and engaging with the Ottomans.

Two new formables for Theodoro (through mission, not decision):

Gothia - requires conquering the historic territory of the Ukrainian steppe Goths. Allows for the release of Ostrogothia and Visigothia, two seperate tags under your personal union, by taking Ravenna and Toulouse respectively.

Roman Kingdom - essentially a palette swapped Byzantium, that is Catholic instead of Orthodox, as a reward for Theodoro's punishing start.

Obviously Byzantium exists as another formable, and I haven't done anything special around that campaign.

There are a lot of other things I want to add to this, but my motivation has largely run out and it is in a playable state - so I figure I might as well share it here.
11 Comments
SchGang Sep 22, 2024 @ 2:08am 
will it be uptaded to fuse with the new thedoror mission tree
Le pp baguette De wewe Jan 3, 2024 @ 11:32am 
I'd like to see reworked ideas for the theodoro, Their current ideas seem all over the place, Mercenary ideas, but they are not consistent or strong enough to make mercenaries worth it, Military ideas but not enough to match any of the more militaristic nations, Administrative ideas with hardly any impact(Thus lacking interest). It does seem to try to commit to building a strong economy (tax, trade diplo relations exc) but they are so weak compared to other economic focused nations that it feels second hand or underwhelming. A more committed/ consistent set of ideas would be fantastic. As it stands right now, What they try to commit to feels weak and uninteresting and is otherwise sidelined but random yet more powerful ideas (Such as discipline)
WingTec101 Dec 28, 2023 @ 2:19pm 
Hi Lord Dooflord, honestly I'd just love to see more content and flavour and anything that makes this mod even bigger. Events, more missions and even province name changes to old gothic could be awesome to see
Dog  [author] Dec 18, 2023 @ 11:26am 
Hi Wingtec, sorry to not respond - I don't seem to get notifications. I've mostly left this behind for now but could pick it up again in the future. What would you want to see?
WingTec101 Nov 22, 2023 @ 4:48pm 
Any plans for the next update? This is the only big Theodoro/Gothic mod I've seen so really interested in its development
Dog  [author] Feb 27, 2023 @ 11:13am 
Thanks, Wartank - I had edited the culture file to change the name of Theodoro's starting dynasty, then didn't update it again to include the new cultures added in the last few months. Should be fixed now?
Wartank55 Jan 25, 2023 @ 9:19pm 
so some bugs I found are that the Balten Culture in Riga doesn't Exist anymore, Wadia and the Tunjur culture in Central Sahara don't Exist, and the Nivik Culture doesn't exist either in Manchuria
MSTVD Oct 19, 2022 @ 6:22pm 
will this be updated?
Dog  [author] Sep 8, 2022 @ 2:16pm 
Definitely alt-hist! The Principality of Theodoro was annexed by the Ottoman Empire in 1475 and has no relevance in the big picture of world history outside of its tangential relation to the Roman (and Eastern Roman) Empire. I just really like playing this country in eu4 and wanted a more robust campaign with them.
「Sk™」 Jul 25, 2022 @ 5:20pm 
interesting, but completely alt hist?