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It would require too much work to update to the last 3.x version.
A refreshed mod (with new name) should come.
However, considering the changes of Stellaris v4, several origins will be reworked and several have to disappear. As an example, I would say that the cast system won't work now with the new pop system.
Considering the complexity if this mod, I prefer starting from scratch. This means that, at contrary of the other mods I will update, the new mod will be an entire rework.
This does not mean that everything will disappear.
Expect to see in the new mods all best origins... Spacers, The hive, Underwater, Void Children or even Liberated and Oppressors.
I must say that I wish I could continue the support of this mod. However, the truth is that I run out of time irl and that I do not play Stellaris actually.
So, I let the mod here. The code is heavily documented, just ot make easier to update things. If someone wants to fix/update the mod feel free to do it.
I must say that, every update, Paradox introduces changes that I was taking into consideration every time. The mod could have worked without integrating them, but I have think that players would have missed the experience of the DLCs.
I have spent lot of hours on this mod and I hope it has given also pleasure to others. That’s why I choose to share what I code for myself. But, and you should have unterstood it, I have no more time to continue the support of this mod.
2. It is in your mod if it wasn't, I wouldn't be texting here anyway.
3. Trust me mate, I did try that as always. I've 300 mods. I tried one by one then 10 by 10 then 50 by 50. It's always your mod causing this issue.
Just to show you I've started the game with nothing but your mod and it still has the same error. Will be posting the screenshot in my account.
I *think* New Origins does cause a bug however. The zooming yellow arrows that happen when "Survey/Construction" complete don't show up, though there is still the audio and icon. I'll check when I have time, but I am pretty sure it is this.
But thank you again! I'm putting together a DIY Babylon 5 Modlist and Liberated/Oppressor and other origins are extremely useful and fun
thanks for the interest in the mod. I must admit that I have not played stellaris for a long time and I feel the updates coming faster than I would like.
I made the code of the mod with quote everywhere to make easy to update the mod. It doesn’t mean that it removes the need to fix things or rework other points that have been drastically tweaked by Paradox team.
I have less time to update the mod... if I had this time, the mod would have been updated to the last version. If something is broken, I can look into it. I plan to update the mod a week end when I will find spare time.
BUT, from what you said, it doesn’t look like a compatibility problem. It should be linked to the restrictions related to these origins.
Oppressors need or imperial government or dictatorial one. Also they have to be OR authoritarian OR militarists. At contrary, liberators cannot get dictatorial or imperial government.
Would there be any chance of a compatibiltiy patch, or even just a standalone Liberated/Oppressors mod that did not have this problem?
Thanks for a great mod!