Crusader Kings III

Crusader Kings III

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More Buildings More Maintenance
   
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Feb 10, 2022 @ 10:11pm
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More Buildings More Maintenance

Description
This mod allows a province to build all available buildings at the cost of monthly gold maintenance (optional) per building level.

Motivation for mod: I like the tactical decision of choosing what buildings I want to fit my goals, but it would also be fun to build everything. So the idea is to allow all buildings to be built but still make it tactical because there is a recurring cost.

This mod is still in beta as there may be some bugs. Feedback welcomed!

===Details===

Number of building slots is increased to 8 which should cover all vanilla buildings available to a province. (I think)
A game rule setting determines how much gold maintenance is required.
None -> no maintenance
Low -> 0.05 a month
Medium -> 0.1 a month (default)
High -> 0.2 a month
Province capital, duchy, and special buildings don't require maintenance. (may change for duchy and capital buildings)

===To Do=== (Hopefully)

Maybe change up tribal buildings so they cost less/no gold and/or prestige.
Dynamic build slots so there are no floating extras, and so mods that add buildings will work.
Destruction of buildings if you go into too much debt, prioritizing non profit buildings. (maybe, eventually)

===Credits===
DiamondNova from Better Buyable Building Slot + Infinite Building Slot for the buildings scroll bar.
2 Comments
instantgaming Apr 5, 2022 @ 4:49am 
Hey mate good mod.

"Destruction of buildings if you go into too much debt, prioritizing non profit buildings. (maybe, eventually)" ------- > Very interesting mecanic.
Pode Feb 15, 2022 @ 9:45am 
May I suggest you prioritize the destruction of buildings in debt, as this may become very troublesome to the AI otherwise. Love the idea, just don't want yet another player advantage over AI.