Don't Starve Together

Don't Starve Together

4,109 ratings
Don't Starve Alone
50
22
72
24
6
15
26
12
22
10
5
18
17
4
4
8
8
5
2
3
3
3
3
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.743 MB
Nov 17, 2021 @ 6:02pm
Mar 18 @ 4:05am
50 Change Notes ( view )

Subscribe to download
Don't Starve Alone

Description
Don't Starve Alone is a mod which can completely eliminate the lag of cave worlds for single player.

Intro

(Thanks Thobeo20vn for translation)

This mod cave/surface run base of player location, if you are in the surface, cave server will stop and if you are down the cave, surface server will stop. Time and season of two worlds sync when you migrating. 

1) this mod can only be activated on single player world (max player must be 1)
2) don't run this on dedicated server, it will crash :v
3) don't close this mod later on, if you do, you will lose all of your progress in the cave (the surface is fine though)
4) if you want to return to multiplayer mode, use restore function on the top-right of server creation screen.

Why cloudsave limit?
This mod cannot run in cloudsave, you could switch default save type to local save.
see:
https://forums.kleientertainment.com/klei-bug-tracker/dont-starve-together/a-severe-bug-that-causes-cloudsaves-disappear-r39161/

More information (chinese only, I will translate later on...)
https://dont-starve-mod.github.io/zh/dsa_index/
Popular Discussions View All (14)
11
Mar 21 @ 10:29pm
Shadow Rifts bug
Azule
2
Mar 26 @ 8:59pm
bug with Walter skill tree point arrangements
Chewie
8
Feb 14, 2024 @ 10:24pm
Add this mod to multiplayer
Aaron
1,078 Comments
夜廻 Jun 12 @ 6:35am 
厨具都能怪这个模组,也是神人
3191690283 Jun 10 @ 6:58am 
大厨厨具烹饪不了专属料理了,调味直接闪退,不知道怎么解决
残响 Jun 10 @ 6:34am 
这个mod好像就是把地上和地下的时间分开算,不是bug,是mod特性
奶酪FFF Jun 9 @ 2:12pm 
裂隙问题能解决么:steamsad:
🜏 Eray 🜏 Jun 7 @ 4:57am 
bramble husk doesn't damage to Bee Queen's bees
Aegis Jun 5 @ 8:28am 
和Teleportato这个模组不兼容,合成栏一搜探测杖就报错
LoriAnn Jun 2 @ 11:11pm 
试着修复了一下昨天提到的报错 发现原因在于236行没检查OnUpdate是否存在
如果你有和我一样的错误 可以到modmain/sync.lua里 将第236行代码改为if time and self.OnUpdate then 即可解决报错
目前不清楚是否会引发其他问题 但确实解决了上洞报错的问题
LoriAnn Jun 2 @ 8:32am 
下洞可以 上洞就报错 下一次洞就得一辈子当兔人了属于是
恢复多人模式载半天也恢复不了 一直加载
希望作者有空了能修一下吧 谢谢
报错如下

[string "../mods/workshop-2657513551/modmain/sync.n.."]:236: attempt to call method '0nUpdate’ (a nil value)
LUA FRROR stacktraceback:
./mods/workshop-2657513551/modmain/synclua:236 in(method)0nLoad (Lua)<228-238>
scripts/entityscript.lua:1887in(method)SetPersistData(lua)<1860-1895>
scripts/mainfunctions.lua:455 in (qlobal)SpawnSaveRecord (Lua)<416-462>
scripts/gamelogic,lua:666 in (upvalne)PopulateWorld (1na)<395-702>
scripts/gamelogic.lua:976 in(upvalne)DoInitGame (Lua)<859-1055>
scripts/gamelogic.lua:1089in(upvalue)cb(lua)<1083-1090>
/mods/workshop-2657513551/modmain/save.lna:211 in(local)cb(Lua)<207-213>
./mods/workshop-2657513551/modmain/save.lua:22 in (upvalue)0nloadSaveDataFile (Lua)<4-23>
./mods/workshop-2657513551/modmain/save.lua:215 in()?(Lua)<214-216>
沐生 Jun 2 @ 1:38am 
Text: [string "scripts/util.lua"]:630: Could not find an asset matching anim/mk_golden_armor.zip in any of the search paths.
LUA ERROR stack traceback:
=[C]:-1 in (global) assert (C) <-1--1>
scripts/util.lua:630 in (global) resolvefilepath (Lua) <625-632>
scripts/mainfunctions.lua:121 in (local) resolve_fn (Lua) <119-125>
scripts/mainfunctions.lua:109 in (global) RegisterPrefabsImpl (Lua) <103-117>
scripts/mainfunctions.lua:140 in (global) RegisterSinglePrefab (Lua) <139-141>
scripts/mods.lua:686 in (method) RegisterPrefabs (Lua) <647-691>
scripts/gamelogic.lua:316 in (upvalue) LoadAssets (Lua) <168-351>
scripts/gamelogic.lua:1088 in (upvalue) cb (Lua) <1083-1090>
../mods/workshop-2657513551【独行长路 - Don't Starve Alone1.2.24】/modmain/save.lua:211 in (local) cb (Lua) <207-213>
Max May 26 @ 3:29pm 
great mod, but I'm currently having issues using the bootleg getaway. the character just keeps on walking instead of throwing it. also one minor problem is that cave exit icons on the map appear as black and pink squares instead of normal icons