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I'm currently on linux, emulating Win11
It's kinda janky though that there even is any undefined behaviour with file paths at all :D
>>>>>>> :<b>LoadResourceWithSettings</b>() (at E:/PA-MAIN2/Unity/Assets/Code/Frontend/ResourcesLoader.cs:142)^M
it does this for ALL icons in the mod.
to include their extensions. *.png
For example:
category_deepMines:
name: TXT_BuildPanel_DeepMines
iconName: Icons/Icon_Category_DeepMines.png
factionCountStatId: DeepMine
Did this and it now all works fine again.
So no update is needed after all. Maybe it's a mod/tech tree conflict you guys have?