Don't Starve Together

Don't Starve Together

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Wormholes and Sinkholes Icons For Server
   
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1.723 MB
Oct 6, 2021 @ 8:28am
Jun 19 @ 11:36am
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Wormholes and Sinkholes Icons For Server

Description
I really liked the Wormhole Icons mod, but it was quite annoying to try to communicate with other persons if you wanted to talk about a specific wormhole. That's why I created this mod to combat this problem!

Overview

This mod gives Wormhole Icons to every person on the server, but as it's a server mod, everyone has the same numbers!
This makes it much easier to communicate with each other!
I added an option to rename wormholes to what you want. You can choose in the mod options if everyone can change it or only admins. These changes will propagate to each person, so everybody will see your chosen name.
If you have "Wormhole Icons [Fixed]" activated, but don't want to deactivate it each time you want to use this mod, you can set their mod option "Wormhole marks disables" to Yes and the mod will be deactivated automatically.
This version also supports up to 300 wormholes, so no more crashes if you have more than 10.

Now the mod also gives Sinkholes icons and lets them be renamed. The Sinkholes will have the same color on the surface and the caves! They work the same as the wormhole icons, they can also be deactivated in the config options.

Happy Travelling!

Notes
You can use
wis_reset_wormholes()
to reset wormholes and
wis_reset_sinkholes()
to reset sinholes.

Credits:
eXiGe and co.op for Wormhole Icons Fixed
I used this mod as a base, but I changed most of the code to be able to use it for all players.

Check also my other mod out:


Modifiers for Equippable Items

Craftable Wormholes

Copyright 2023 "Monti". This item is not authorized for posting on Steam, except under the Steam account named monti1811.
Popular Discussions View All (4)
37
Aug 2 @ 3:01am
Bug Reports
Monti
4
Jun 19 @ 11:36am
很好用,就是有个小缺点
kawakamimomoyo
2
Jan 3, 2024 @ 1:28am
Help improve Chinese translation | 帮助改进中文翻译
Android
93 Comments
345692228 和这个小地图一起用巨卡无比QAQ
Monti  [author] Sep 14 @ 7:05am 
@狂野飙车王 Which minimap mod are you talking about? Only 2 are supported as each one has to be manually implemented.
Monti  [author] Sep 14 @ 7:05am 
@pimuffle Thanks for letting me know, I cannot reproduce that, on my machine it correctly shows the newly build wormholes.
Can you give me the modoverrides.lua file of the world where this is happening? Click on the wrench symbol, click on Open World Folder, then go to Master and find the modoverrides file. This one contains all the configuration options, perhaps it has do to with the combination of the different configurations.
狂野飙车王 Sep 2 @ 6:59am 
个人使用发现无法和小地图mod联动,这两个mod一起使用,还会时不时卡顿
pimuffle Aug 11 @ 5:46am 
It seems to conflict with the "Craftable Wormholes and Sinkholes" mod you created. Wormholes can be created, but there's a bug where their coordinates or locations don't appear on the minimap or map. If you know a solution, please let me know. Please understand that the translation may be awkward, as it was translated using Google Translate.
Monti  [author] Aug 2 @ 2:56am 
@Jiraiya~ Oh yeah you're right, the problem is that one overwirtes the function of the other, that is something I did not think about!
In the next patch that will be fixed, you can change the sanity drain by changing it in the wormhole/sinkholes Icons mod.
Jiraiya~ Jul 18 @ 9:33am 
@Monti Okay found the problem, if you make craftable wormholes and sinkholes mod sanity drain to no penalty, it doesnt work with this mode. so you need to keep that default which is 15, and change this mod`s sanity drain to 0 and it works
Jiraiya~ Jul 14 @ 6:27pm 
@Monti yes with only Icon mod active it works properly, you mean with default configuration options it works? , I will try and tell the results.
Monti  [author] Jul 14 @ 1:04pm 
@Jiraiya~ I just tried it and it worked properly on my end, in any case, if you have both enabled, the minimap symbols of the Craftable Wormholes and Sinkholes mod will be disabled automatically.
I don't know if its a weird configuration issue, did you try to reset the configuration options for both and then try it again?
If you only have the Wormhole/Sinkholes Icon mod active, does it work properly?
Monti  [author] Jul 14 @ 12:52pm 
@Jiraiya~ Thanks for letting me know, I will check that to try to find a fix.
@昕彧 You probably copied this mod into a local folder or changed the folder name to not include "workshop-" in its name. This causes to mod to go into debug mode, where all debug keys are enabled, such as the season jumping.
You can remove lines 39-43 in the modmain.lua to remove this effect.