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回報翻譯問題
This hunch of mine exists because after I killed (kill_country command in console after taking control of them) the countries that had them, most of my crashes stopped. They eventually came back (probably due to wars and the like), but doing that mitigated my crashes for a good while. Just an idea, though.
[01:55:20][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from As-Shi Pop on Thebe I [pop], file: events/machinecult_events.txt line: 402, Scope:
type=pop
id=5602
random={ 0 1234219370 }
random_allowed=yes
Before inevitably crashing not two seconds later. I've been dealing with this crash on-and-off for a while now, with some games getting as far as 2300 before entering an infinite crash loop, or in my most recent one for example I'm stuck at 2240-ish.