Stellaris

Stellaris

127 ratings
Leader Traits: Scientist AI Assistant Upgrader
   
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214.803 KB
May 25, 2021 @ 10:17pm
May 9, 2023 @ 2:31pm
12 Change Notes ( view )

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Leader Traits: Scientist AI Assistant Upgrader

In 1 collection by corsairmarks
Corsair's Stellaris Mods
57 items
Description
Overview
Have you ever been bothered that your scientists don't upgrade their Custom AI Assistants (which were enabled by Self-Evolving Logic) to Sapient AI Assistants when you discover Positronic AI (the prerequisite technology for that trait)? Well be frustrated no more! This mod upgrades all your scientists when you discover Positronic AI, ensures that newly-generated leaders are equipped with the best tech before you hire them, and ensures they receive better training when creating a new assistant upon level-up. If all else fails and a scientist was too busy to upgrade their assistant, reassign them and the research logistics department will be sure to perform the upgrade during relocation.

If you outlaw AI, the loophole has been closed that previously allowed scientists to still acquire the foul positronic imitations of life. However, in the spirit of reconciliation, scientists may still us algorithmically-driven artificial "intelligence" to serve the state (i.e. Sapient AI Assistants are downgraded to Custom AI Assistants instead of being wholly removed). And if you later decide that maybe AI is for you after all, scientists with Custom AI Assistants will be upgraded when you change the policy.

Changes
Added an effect that will upgrade a leader's Custom AI Assistant trait, and then hooked in logic to call it when leaders spawn, level up, when Positronic AI is researched, and when a leader is assigned. The prerequisite technology for Sapient AI Assistants is Positronic AI, so the events will not trigger unless the leader's owner has the technology researched.

Compatibility
Anything that doesn't altogether remove the Custom AI Assistant and Sapient AI Assistant traits. This mod is implemented without changing any core Stellaris files.

Built for Stellaris version 3.8 "Gemini." Not compatible with achievements because it adds an effect and events.

When to Install
This mod can be safely added or removed from your savegame after the game has started. It is implemented entirely through custom events and effects. If you remove it, your game will work normally. Any upgraded scientists will keep their swapped trait.

Changelog
See Change Notes

Source Code
Hosted on GitHub[github.com]

[discord.gg]
7 Comments
Cerodan May 21, 2024 @ 5:52pm 
Hello,
To start, I would like to say that this mod is one of my favorites and I thank you for putting it online.

I spent my afternoon translating mods into French and I want to share the fruits.

Would you be interested ?
FrozenParagon Dec 20, 2023 @ 4:09pm 
whenever u come back to modding. corsair, i'd LOVE an expanded mod like this so the game stops bugging me to select leader traits
Knyghthawk Sep 16, 2023 @ 9:50am 
Still working?
MusicManiac May 9, 2023 @ 2:39pm 
Big +rep for compatibility
corsairmarks  [author] Apr 25, 2023 @ 11:50pm 
With the upcoming new DLC "Galactic Paragons" as part of patch 3.8 "Gemini," I anticipate this mod may need adjustments depending on how the new leader trait system works.
RivanJ Nov 28, 2021 @ 9:21pm 
10/10 Greatness :) Thank you!
Drago Duval May 25, 2021 @ 10:28pm 
Look usefull, so ill try it.