Transport Fever 2

Transport Fever 2

617 ratings
Berlin elevated rail viaduct pack with houses, tracks, stations and much more
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File Size
Posted
Updated
240.246 MB
Apr 17, 2021 @ 3:01pm
Jan 24, 2023 @ 2:24pm
19 Change Notes ( view )

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Berlin elevated rail viaduct pack with houses, tracks, stations and much more

Description
Some really cool authentic stuff you get with

Berliner Hochbahnviadukte Mega Pack

Easy to fill big blocks and provide some city flavour... will be expanded with more stations and stuff. lg

IT COMES WITH
  • UPDATE 1.339 +1x universal depot, 1x tunnel portal and many adjustments
  • UPDATE 1.336 +1x elevated station with bended middle platform and stair options and many fixes
  • UPDATE 1.33 +1x underground station *U-Bhf. Witttenbergplatz* with 4, 5 or 6 tracks
  • UPDATE 1.32 +1x interchange hub station (elevated and cut-in) *S- & U-Bhf. Schönhauser Allee* BETA and one fictionous U1/U2 station with 4 tracks ; also elevated switch construction (removed sitches out of other constructions) and many small changes
  • UPDATE 1.31 +1x embankment station *U-Bhf. Ruhleben* (lengths 80-240m in 20m steps, height 9m); also more line signs (Berlin U1-U9) and catenary options (attention: catenary has to be on for invisible electrification of 3rd rail tracks)
  • UPDATE 1.3 +2x elevated stations *U-Bhf. Görlitzer Bahnhof* and one fictionous U1/U2 station with passing track options
  • UPDATE 1.3 +2x Berlin BVG signals BETA (each left&right) and options in stations to turn them on/off
  • UPDATE 1.23 +1x 2-40(!) track train yard a.k.a Spitzkehre+++ DELUXE up to 400m lenght with various settings
  • UPDATE 1.2 +1x elevated station *U-Bhf. Eberswalder Strasse* with unique interior, lots of detail and love (lengths 80-240m in 20m steps, heights 8/9/10/11/12m)
  • UPDATE 1.2 +1x 3 track elevated train parking yard
  • 4x Gründerzeithäuser with many style options and unique murals (200+ combinations, some with shops included)
  • 20x International shop assets (*9 of them in 4 languages)
  • Hausdurchfahrt at height 11m (to easy snap on bridges)
  • 10x Berlin Schnellbahn tracks third rail tracks (electrified they have invisible catenary)
  • Hochbahnviadukt bridge builder assets (with street options)
  • 2x Hochbahnviadukte pillarless bridge types
  • fitting Hochbahnviadukt pillars as track assets to snap on (with street options)
  • typical old Berlin toilet "Cafe Achteck" and "Konnopke's Imbiss" as assets

THIS FEATURES
  • person magnets (houses 40xresidential, shops adjustable 10-100x commercial and toilet and imbiss asset 20xindustrial people spot)
  • scaling and little more options *SNAP ON OPTION for buildings (testing)
  • all assets and houses in assets > category "Berlin" *available from 1850, some others and stations from 1900
  • 2 tracks with "invisible electrification" and 4 with 3rd rail electrification (also included in Stadtbahn) from 70kmph to 180kmph (both sides L&R) in category "1435mm" *available from 1880/1920 and are also available as modules for modular stations

PLEASE NOTE
  • Some models will be added; others might be edited during developement
  • to build the viaduct with pillars is a "top down logic"... you might lower the terrain first and add pillars via track asset after. terrain and street building options
  • "Hausdurchfahrt" is a bit upscaled to fit tpf bridge heights and track width
  • "U"-tracks have (intentionally) no bumber model (yet)
  • mod in 3 languages de, en & es* (*not completed yet)

Use at your own risk. All rights reserved.

Do you have any tipps or found any bugs? Feel free to give us some feedback.
If you like it, please hit a thumb up and if you want to support our work/hobby, you can donate via paypal[paypal.me]. Cheers.
Constructive criticism is welcome; swearing will be deleted.

HF and enjoy.
lmgordocano,
Icemaster
Popular Discussions View All (6)
8
Apr 27, 2023 @ 8:16am
Stromschiene bei Bahnübergängen
GordonDry
0
May 17, 2024 @ 3:04pm
More tracks and earlier availability
MichDem
0
Jan 2, 2023 @ 5:40am
Bahnhof Schönhauser Alle Tram/Bus Haltestelle frei platzierbar
StevO
159 Comments
Jeb Kerman May 28 @ 10:56am 
Can I use your textures in another mod if I give credit?
Sesadre Mar 13 @ 5:11pm 
For some reason only the Cafe Achteck and the Imbiss are available to me? nothing else in the mod is in the menu. Did I miss a requirement that this needs?
theoverseer.timmi Dec 18, 2024 @ 11:27am 
Nachdem ich gerade meine stdout nach Unsauberkeiten durchforste:
Für diesem mod kommt:
Texture resolve error: file not found: models/BVG_signs_source_ice/u10_albedo.dds
Pelz117 Nov 11, 2024 @ 12:35pm 
WONDERFUL MOD! No problems with my game so far! It would LOVE if you could add also the tracks from Vienna Fever: Infrastruktur
TheRack Nov 2, 2024 @ 12:22am 
I have a problem with the tunnels, where the lightning and shadows come through. Anybody having the same issue and a solution ? Txs :-)
HgLampe Oct 21, 2024 @ 10:28pm 
Needs an update! It crashes my game when i putting a pillar under the track
SteelRodent Oct 1, 2024 @ 1:47pm 
Okay, so found one slight issue: The "fictive" island station has a functional length that's 40 meters less than what you set it to - so if you build a 140 meter station, only the middle 100 meters are usable and you get a loading speed penalty with any train that's longer
SteelRodent Sep 15, 2024 @ 4:09am 
ashamed I only just now got around to trying this mod out. Everything (well all the pieces I've used) seems to work great. A bit fiddly to get stations shoved into an existing city, but that's really the game's fault and not the mod. Would love a version of the bridges with pillars, because when going over open terrain the pillar-less bridges are not needed and just makes for extra work
Far_Rockaway Aug 22, 2024 @ 3:58pm 
is there any berlin styled 2-tracks underground stations just like the wittenbergplatz station in this mod but only have two tracks like any other regular u-bahn stations?
Vlajd Jul 22, 2024 @ 9:47am 
Wunderbare Mod! Aus irgendeinem Grund lassen leider die meisten Stationen TPF2 abstürzen. Aus dem stdout kann man "class CGame *__cdecl GetGlobalGame(void): Assertion `g_game' failed." lesen, aber das war's :steamsad: