Cities: Skylines

Cities: Skylines

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Stack Interchange
   
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Assets: Intersection
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783.870 KB
Mar 26, 2021 @ 6:38pm
May 30, 2021 @ 8:14am
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Stack Interchange

In 1 collection by MaxFX
Interchanges with lane mathematics
46 items
Description
This is a Stack Interchange. A 'free-flow system interchange' connecting two highways with each other, where traffic from each direction can move uninterrupted to any other direction. Because of its long curves traffic can move very smoothly through this interchange!

- Cost: 71.720,-
- Maintenance: 928,-
- I've put one of the levels underground so the total height of the interchange is only 25 meters from the ground.
- Lane mathematics are applied for a good traffic flow.
- Tip. Useing the 'lane connector' tool from TM:PE you can create a perfect traffic flow. (see screenshot) All you have to do is select the lane connector tool, then select a junction on the interchange and press Ctrl+S. Because of lane mathematics all connections are automatically made.

Enjoy!


I've created updated versions of existing interchange types by applying 'lane mathematics'. With the use of several mods I've also managed to reduce the amount of nodes to a minimum and create smooth transitions between different road segments to create a smooth traffic flow. Want to see more? Visit: https://steamcommunity.com/sharedfiles/filedetails/?id=2437530104

Want to know how 'Lane mathematics' work and how to use the functions of TM:PE? I recommend watching some of Biffa's traffic fixing video's at https://www.youtube.com/playlist?list=PLR5G_Kc9r-JDza2Bzd2GIA01_jVyHhhXw.

Any comments, suggestions and/or feedback is much appreciated! And if you like this asset so much that you think others should use it as well, then please rate it!
13 Comments
MaxFX  [author] Jun 19, 2021 @ 1:34pm 
@Pickcle: In addition:
The service interchanges are interchanges connecting a highway to a regular road network. With these interchanges you need to connect '3-lane highways' to the highway ends of these interchanges, and a 'regular road of your own choice' to connect to the 'service road, or roundabouts' in these interchanges.
Pickcle Jun 19, 2021 @ 1:29pm 
Thank you!
MaxFX  [author] Jun 19, 2021 @ 1:22pm 
@Pickcle: To answer all four of your questions: All my interchanges are supposed to connect to three-lane highways (the basic highway you mentioned), as this is the default highway used in most maps.

So you're allready doing it correctly! :)
Pickcle Jun 19, 2021 @ 1:07pm 
● Example
Basic Highway - System interchange - Service interchange - Service interchange - Basic Highway

Q1. Which highway should we use to connect each?
Basic Highway : 3-dir
System interchange : Stack Interchange 4-dir

Q2. Which highway should we use to connect each?
System interchange : Stack Interchange 4-dir
Service interchange : Cloverleaf Service Interchange 3-dir

Q3. Which highway should we use to connect each?
Service interchange : Cloverleaf Service Interchange 3-dir
System interchange : Stack Interchange 4-dir

Q4. Which highway should we use to connect each?
System interchange : Stack Interchange 4-dir
Basic Highway : 3-dir

The words may not be accurate because I use a translator.
First of all, I'm connecting everything to the Basic highway 3-dir.
SMYH May 30, 2021 @ 8:45am 
Perfect. Thank you
MaxFX  [author] May 30, 2021 @ 8:31am 
@ Semyh: Ok, I did another update. Clipping should be gone now!
SMYH May 30, 2021 @ 7:56am 
Apart from these two screenshots, most of which are fix, there are a few other very small bug. https://steamcommunity.com/profiles/76561198343202838/screenshots/
MaxFX  [author] May 30, 2021 @ 7:23am 
@ Semyh: I've updated the asset. It shouldn't show any more clipping of the road textures you mentioned. As this was one of my first interchange assets, I've also noticed some streetlights clipping through some roads. I've adjusted that as well.

To notice these changes you need to exit the game AND Steam. Then open Steam, and start your game again.
SMYH May 30, 2021 @ 6:13am 
It's nice to meet someone who pays attention to every detail. I looked at each asset, they are really beautiful. :D
MaxFX  [author] May 30, 2021 @ 6:11am 
@ Semyh: I missed that! Once again thanks for the feedback! I'll adjust this ASAP and update the asset.

(In the meantime, if you have the 'Move it!' mod, you can pull back the 'one-lane roads' that are between the 'one-lane roads with barriers' untill it looks good again.)

Like this: https://steamcommunity.com/profiles/76561198030726872/screenshots/