Rivals of Aether

Rivals of Aether

276 ratings
Mario
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
2.184 MB
Dec 6, 2020 @ 8:37am
Mar 15 @ 1:21pm
25 Change Notes ( view )

Subscribe to download
Mario

In 1 collection by ricE
ricE's Rivals of Aether Mods
22 items
Description
Let’s a go! Mario jumps his way into Rivals of Aether!

-----

Mario plays similar to how he does in the Super Smash Bros. series, with him being an all-rounded character with no glaring flaws in his moveset. Here in Rivals, his moveset has been tweaked to take a little more inspiration from his home series as well to fit in more with Rivals.

-----

Neutral Special: Fireball
Mario uses one of his trademark powerups, the Fire Flower, as his Neutral Special. Mario will produce a fireball as a projectile that bounces forward. It travels at a moderate pace and has low knockback on hit, so it has purpose as a combo starter, extender, or as a kill confirm tool! Be weary that it does have a small cooldown after use.

You can also hold Special during startup to charge the fireball! Once fully charged, Mario will have a Firebrand charge. This charge can be used on either NSpecial, DSpecial, or FStrong.

With a Firebrand charge on NSpecial, Mario will throw a bigger and stronger fireball!


Forward Special: Dive
Replacing the Super Cape as his Forward Special is the Dive from the 3D Mario games! Mario will leap forward with both arms in the air. This gives Mario a fast movement option on the battlefield. If you land on the ground during this move, input Special to do a roll forward to get more distance!

While descending, this move can be canceled with either an airdodge or a jump. Jump out of this at the right time to go flying after your opponents!


Up Special: Super Jump Punch
Mario takes his defining trait (his jumping ability) and makes it his Up Special! Mario will jump upwards with great force and deliver a mighty uppercut. So mighty, it even makes the enemy drop Coins! This also doubles as a vertical finisher, so use this after a long string of aerials to secure a K.O.!


Down Special: Mario Tornado
Mario takes a page out of his Melee moveset and uses the Mario Tornado as his Down Special! Mario will spin rapidly with this move for a brief time before stopping. Repeatedly press Special during this move to rise upwards!

With a Firebrand charge on Down Special, Mario will spawn multiple fireballs all around him while using the move.

-----

Other Noteworthy Moves:

Dash Attack: Slide
Mario’s Dash Attack takes from his Slide technique from Super Mario 64! This move travels somewhat far and lasts for a long while. It can also slide off of ledges!


Down Air: Stomp
Rather than performing a twirl for his Down Air, Mario will perform a Stomp instead! It’s a quick move with great frame data, but deals somewhat below-average knockback. I wonder what would happen if you stomped someone 10 times in the air without touching the ground…


Forward Strong: Hammer
From Mario’s various RPG adventures comes his mighty Hammer! This move is the slowest of Mario’s strongs, but it has high knockback and some disjoint! This move will leave a mark on your opponent, especially if you hit them with the head of it!

With a Firebrand charge on Forward Strong, Mario will perform his Firebrand technique from Mario and Luigi: Superstar Saga! This move packs quite a punch, so make it count!


Up Strong: Plumber Punch
A rising uppercut. This will go higher the longer you charge it. Try performing a DACUS (Dash Attack Cancel Up Smash) at ledge to perform a Sliding Plumber Punch!

-----

Grab Mario’s homestage, Mushroom Kingdom, here:

https://steamcommunity.com/sharedfiles/filedetails/?id=2321240779

-----

This mod has custom sprites made specifically for Rivals made by ricE. Please do not reuse or re-upload these sprites anywhere without permission!

-----

Mario is owned by Nintendo. No copyright infringement intended!
83 Comments
AlexEspeon Aug 25, 2023 @ 10:48am 
@Belleton the only thing i dislike is that it's not Luigi.
Belleton May 24, 2023 @ 8:48pm 
honestly pretty good and pretty fun, only dislike is that the cape got replaced with dive
Rhy_Bread Aug 31, 2022 @ 10:18am 
where luigi
ricE  [author] Jul 8, 2022 @ 5:42pm 
@a cooler name

The page number stuff is just an indicator for moving to Alts 17 and beyond. It’s called Page 2 because it’s the second page of the color grid on the CSS.
scout main Jul 6, 2022 @ 3:50pm 
how do I switch pages when I select mario?
VultroAmdrenium Jul 4, 2022 @ 9:54pm 
I want to ask. Is the black alt in page 2 a reference to a user called Mario X from Mario Amino?
accordIan May 29, 2022 @ 6:15pm 
l e t ' s a g o
Cowboyfella Feb 19, 2022 @ 6:33am 
F-air > U-air > U-air > Up-B
Mew3 Dec 12, 2021 @ 9:23am 
Are there any plans to do a more Smash accurate version of this?
I'm really fond of how this Mario feels for the most part, but whenever I do things like the F-smash I get really thrown off.
Great mod BTW.
ricE  [author] Aug 25, 2021 @ 12:58pm 
try unsubscribing and resubscribing