Rivals of Aether

Rivals of Aether

678 ratings
64 Mario
2
10
2
2
6
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
4.008 MB
Dec 5, 2020 @ 10:34pm
Apr 25 @ 3:40pm
44 Change Notes ( view )

Subscribe to download
64 Mario

In 2 collections by SB-2749
Rivals of SB
15 items
Collection I Made For a Workshop Collage with Way Too Many Characters
605 items
Description
The world-famous plumber has decided to throw back to his polygonal days to battle in Rivals!


64 Mario has most of his tricks from, well, Super Mario 64. Unlike most Rivals characters, he doesn't really have anything to throw out as a projectile or to place on the stage, so he's all about that schmoovement. You can perform the Double and Triple Jumps by jumping three times consecutively - just like in the original game! If you'd like to Triple Jump quicker, try wavedashing twice and then jumping!

His other jumps are also featured in his moveset. The Backwards Somersault appears as his up strong attack, a powerful bicycle kick attack that propels Mario upwards - and backwards, obviously. The Side Somersault is featured as his up aerial, and has an unique property in that it flips Mario around, and can also reverse his horizontal momentum to the other side.

For his neutral special, Mario grabs the opponent, and spins them around before tossing them away, just like you'd do it to Bowser. Press either left or right to pick the direction you wish to launch them! Hmm, perhaps you'd like to try doing this on a Bowser on the Workshop to relive the fated battles from back then?

On the ground, Mario's forward special is the Long Jump. While unlike the original game, you can perform it even while walking, It's more effective when using it out of a dash. It has a small stomp hitbox at his feet that can weakly spike opponents. (And if you're wondering, BLJing is possible...kinda.) On the air, it becomes the Dive, with which you can lunge towards your enemies!

Mario also dons his power-up caps here. Down special is a powerful headbutt armored by Metal Mario's super resilient skin, and glide across the stage with the Wing Cap on your up special!



This character has been promised by me since about the start of the year. This time, I finally managed to finish him. Enjoy the funny wahoo!

Special thanks to:
SleepyPlayer16 - for the portrait art. It's very pretty. They also made the Bob-omb Battlefield stage on the first preview picture!
TKS - for supporting me throughout development;
the Mario 64 machinima community - if I never spent my early teen years making Mario 64 bloopers, I probably wouldn't have been as devoted to making this(I even made some skins based on some machinimists I admired back then);
and the developers at Nintendo for making Mario and Super Mario 64, as well as Charles Martinet for his timeless voice.


Mario is a registered trademark of Nintendo Co., Ltd. This is purely a work of art made out of love and appreciation for the Mario brand, with no intention of being used for profit or infringing Nintendo's rights. All rights reserved.
210 Comments
SB-2749  [author] May 13 @ 8:15am 
the forward throw launches a small distance to set up combos. the backward throw launches further away
Jesse4060 Apr 16 @ 3:20pm 
Can you like, charge up his neutral special grab? Or is the throw always so short.
SB-2749  [author] Mar 18 @ 3:03pm 
i've kept trying to remember adding it ever since i made this mod lol. I'll probably do it in some random patch
maxcullum1 Mar 16 @ 5:51pm 
I enjoy this character a lot, since my first day on steam. but i noticed there wasn't his crawling from the original game. could you add that? it would be nice to see it happen. :)
4fun Jan 9 @ 2:13pm 
Excellent work :steamthumbsup:
Buzzy Sep 18, 2024 @ 3:53pm 
please give em a rune that makes em use the tri cap which is just all powerful
AshOrSmth Jul 30, 2024 @ 6:39am 
i see the descripton updated, what do you mean kinda possible
flurr May 29, 2024 @ 7:34am 
pretty fun!
SB-2749  [author] Mar 23, 2024 @ 4:21pm 
that is a perfectly valid strategy
꧁Rhayvhenn Yarra꧂ Mar 23, 2024 @ 12:24pm 
I enjoy how this character has thought put into it. The gimmiks are fun.

But, this character feels purposefully underpowered and is so full of voicelines that i feel its one of those characters designed this way so you run away from others and pester them with your voicelines until they quit.