Left 4 Dead 2

Left 4 Dead 2

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Dynamic Light
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Game Content: Scripts
Dateigröße
Veröffentlicht
Aktualisiert
28.097 KB
18. Okt. 2020 um 3:46
20. Juni 2022 um 9:13
20 Änderungshinweise (anzeigen)

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Dynamic Light

Beschreibung
READ THE DESCRIPTION

Dynamic Light
This is a server-side add-on (for YOUR Listen / Dedicated server)

Creates dynamic light on molotovs, pipe bombs, spit, burning infected (SI and Tank) and muzzle flash

Chat Commands
!dl_reset - reset settings to default !dl_reload - reload settings

Customization / Configuration file
After your first playing with this add-on, in the folder Left 4 Dead 2/left4dead2/ems/dynamic_light will appear settings.txt file, it includes these parameters by default:
Allow = true // Enable dynamic light: true or false Limit = 16 // Limit of dynamic lights GlowPipe = true GlowPipeProjectile = true PipeBlinkInterval = 0.25 PipeRadius = 160.0 PipeFuseRadius = 32.0 PipeProjectileRadius = 200.0 PipeProjectileFuseRadius = 16.0 PipeBlinkColor = "255 0 0" // RGB color, format: "R G B" PipeFuseColor = "128 28 0" PipeProjectileBlinkColor = "200 0 0" PipeProjectileFuseColor = "255 55 0" GlowMolotov = true GlowMolotovProjectile = true MolotovRadius = 200.0 MolotovProjectileRadius = 200.0 GlowInferno = true InfernoRadius = 250.0 FlameColor = "255 50 0" GlowSpit = true GlowSpitProjectile = true SpitRadius = 250.0 SpitProjectileRadius = 150.0 SpitColor = "0 192 0" GlowFirecrackerBlast = true FirecrackerBlastRadius = 250.0 FirecrackerBlastColor = "255 100 0" GlowBurningInfected = true BurningInfectedRadius = 150.0 GlowMuzzleFlash = true SemiAutomaticWeaponMinRadius = 100.0 // Random radius betweeen min and max when you fire your weapon SemiAutomaticWeaponMaxRadius = 255.0 AutomaticWeaponFlickerRadius = 65.0 // Short light to make the muzzle flash more realistic AutomaticWeaponMinRadius = 155.0 AutomaticWeaponMaxRadius = 255.0 MuzzleFlashColor = "250 150 30"

Remove configuration file to reset settings, the script will create a new one.
Also the script loads file after every round restart, or you can just use command !dl_reload

Known Issues
  • Dynamic light may not appear when you're holding molotov or pipe bomb. It's caused by custom survivor models that lack default attachment points, authors of such models may have removed or renamed attachments that are used by the addon.
  • The game is crashing. Mostly, it's caused by addons that burden your game, in this case, decrease the value of parameter Limit in the file ../Left 4 Dead 2/left4dead2/ems/dynamic_light/settings.txt, it will set the limit of the dynamic lights that the addon shall use.

Full Compatibility
Beliebte Diskussionen Alle anzeigen (6)
7
4. Apr. um 15:26
Game Crash
No tengo skillch
4
26. Mai 2023 um 23:55
#ERROR
ZHOLAZx
1
8. Dez. 2023 um 1:11
Dynamic light solution for molotovs
XARK
482 Kommentare
Pyromaniax 21. Apr. um 23:59 
a minor nitpick is that the pipe bomb has a red bliping light while held, where it shouldn't really have it since it's off until thrown
Р е з н я 8. Apr. um 5:24 
Simply epic.
ScottyMeHotty 18. März um 17:07 
The only thing this mod is missing is the flashlight illuminating the players view model
Nevski 16. März um 11:08 
My friend why Molotov doesn't work ?
(ノ◕ヮ◕)ノ*.✧ 16. März um 9:33 
does someone knows if in previous versions this worked with trs bill?
Blyatman 16. März um 8:02 
is good yes
Jakiy 13. März um 6:32 
I mean it truly enhanced the lighting experience but for some reason the square shaped colors on the ground make it look... weird. I'm not sure if I like it that much though. Which settings to fix that in ems?
ɴᴀᴛᴜꜱ⸸ꜱɪᴛʜ 9. März um 22:24 
It only works in single player campaign, versus and multiplayer don't work
NOTMrDanny 21. Feb. um 9:55 
doesnt work anymore :(
Ayakomi 19. Feb. um 9:08 
Of course it wont... It's a Vscript bruh