UBOAT
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[2022.1] Complete Kriegsmarine Grid System
   
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File Size
Posted
Updated
29.057 MB
Oct 7, 2020 @ 10:06pm
Feb 14, 2023 @ 7:12pm
18 Change Notes ( view )

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[2022.1] Complete Kriegsmarine Grid System

In 1 collection by link
Custom Install of UBE Components
10 items
Description
Offical Release of the Complete Kriegsmarine Grid system.

Features
Changes map grids shape and size to their historical values.
Adds missing naval grids to the game map
Corrections to existing grid squares shape and size.
Feel free to provide additional suggestions or corrections. While most of the needed map grids are in the base game, there a large patches of the world that don't have any grids at all. This mod fixes that. Allowing for a more seamless feel on the map as well to allow other modders and players to develop and utilize areas outside of base game for missions/patrols definitions.
Note
This Mod is incompatible with Uboat Expanded. Data contained within this mod is already present in UBE.
This mod is not compatible with previous saves.
55 Comments
link  [author] Nov 17, 2024 @ 6:08pm 
if you would like to develop a patch for this mod you may do so. as that would be quicker than waiting for me.
DARK-BR Nov 17, 2024 @ 1:50pm 
ah ok
link  [author] Nov 17, 2024 @ 12:13pm 
The mod only needs a patch for the vanilla data to correct the missions to be compatible with the real grid system. I recently finished this in the beta for ube but I have not deployed any of the components with these fixes.
DARK-BR Nov 17, 2024 @ 9:00am 
I could update this mod, I really like it, but it's buggy and I can't get any patrols
ilgaar Apr 9, 2024 @ 9:42am 
For some reason this mod breaks the marked areas on map out of shape for missions, specially tutorials and it always gives the the path is not contained in the area message. Are there any workaround to this?
Doc8Ball Nov 22, 2022 @ 4:32pm 
is it mandatory for a new game or can you get this to work with the data sheet reload and save game repair tool?
link  [author] Nov 4, 2022 @ 4:29am 
* the crowd cheers and roots *
good to hear
Ctbb. Nov 4, 2022 @ 4:25am 
well its working now.? restarted a new game and put it in the bottom of the loadlist,
Sorry for the trouble.
link  [author] Nov 3, 2022 @ 5:25pm 
or an image of the issue?
link  [author] Nov 3, 2022 @ 5:25pm 
can you clarify or give an example?

the AN grid is in the correct order (see links & images)
every grid is referenced using historical maps/record.
there are only a handful of "unconfirmed" grids but none of which are in the Atlantic.