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Directional sign positioned at edge of map, I applied the tool on a neighbor square also on edge of map. When I used the tool on the neighbor square not at the edge of the map it worked.
And about my previous comment about mod's jankiness - it's no less janky than the game itself so all-ok. I used it in my 2nd full run and it was useful (even had dediated bot to crafting them, next to other tool-makers).
When loading the save the game will prepare the sign tab from scratch and add existing signs only.
As for changing the scripts, sure can be done, however you have to modify each group linked to the sign separately.
Not only is the upgraded sign not visible in sign panel at all, old one is still present on that list (with no way to remove it AFAIK).
Sure, it does do what it promises (upgrades sign allowing for bigger area selection and updates bot programs) but I'd say that's at most 70% of what it should do.
Can't recommend this one to people that like to utilize all organizational tools devs gave us. For now it's much cleaner to use program-linking (if necessary) and use shift modifier when selecting new sign when editing program (so all instances referencing old sign get updated at once).