Garry's Mod

Garry's Mod

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M9k Remastered
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
535.523 MB
Jul 17, 2020 @ 7:16pm
Oct 22 @ 8:33am
58 Change Notes ( view )

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M9k Remastered

In 1 collection by Meteor
M9k Remastered Official Expansions
5 items
Description


GitHub: https://github.com/MeteorTheLizard/MMM_M9k_Remastered

Description:

M9k: Remastered is a massive improvement over the original M9k addons.
The original code was scrapped and replaced with new modern code for maximum performance.

This addon includes all original base packs:
- Small arms, heavy weapons, assault rifles, specialties pack.

This addon can be used exclusively for the resources:
- Models, materials, sounds, etc..

watchVTFOptimizer applied!
This is an in-house tool that reduces content size with no visible quality loss.
262 MB -> 260 MB of material data.

Compatibility

M9k: Remastered is not compatible with original/legacy M9k addons.
Weapons and packs have to be coded specifically for M9k: Remastered to function properly.

All non-M9k: Remastered packs have to be removed.

Console Commands:

Most of these commands can only be used through the server console.

Command
Description
m9k_balancemode
Remastered balance
0 = Legacy
1 = Remastered
m9k_spawn_with_ammo
Ammo in magazine
0 = No ammo
1 = Full magazine on equip
m9k_spawn_with_reserve
Giving ammo on pickup
0 = No ammo
1 = 3 Magazines on equip
m9k_zoomstages
Zoom-stages on weapons
0 = One zoom level
1 = Multiple zoom levels
m9k_zoomtoggle
Zoom-toggle on weapons
0 = Hold to zoom
1 = Toggle to zoom/un-zoom
m9k_lefthanded
Left-handed weapons
0 = Right-handed
1 = Left-handed

More commands will be added later.

Roleplaying:

If you're using M9k: Remastered on your roleplay server we recommend running the following commands:

  • m9k_balancemode 1
  • m9k_spawn_with_ammo 0
  • m9k_spawn_with_reserve 0

With these commands, weapons will spawn without a magazine and won't give the player ammo when picking them up.
The remastered balanced is recommended for a more engaging balance, but is optional.

Features:

- Drastically improved code that runs a lot faster and includes countless of bug fixes.
- Dynamic weapon accuracy imitating recoil behavior from CS:S.
- Balance switch that allows you to use the legacy or remastered weapon balance.
- You can un-scope by pressing the reload key. Holding it will reload the weapon.
- c_hands are simulated wherever possible through code.
- Immersive sound handler. Every sound the gun makes is played for everyone else. (Deploy sounds, reload sounds, etc..)
- Adjusted firing sound volumes. Silenced Weapons are actually silenced and sniper rifles are loud.. etc..

Credits

Models, materials, and sounds are made by the original creator(s).

This project is licensed under the GPL-3.0 License. Only script files (*.lua and *.au3) fall under this license.

MeteorTheLizard - https://www.meteorthelizard.com
Popular Discussions View All (1)
47
May 22 @ 9:57pm
PINNED: Bug Reporting (V2)
Meteor
289 Comments
Exo-Ray Oct 27 @ 11:24am 
I have a question, why do the M9k specialties grenade launchers not have ammo? You're only able to fire 6 shots or however many it holds, but you can never reload so the only way to use them again is to die and respawn. Seems like a weird change over the original mod?
XxRoadxX Oct 21 @ 7:21pm 
another thing, i deleted the addon and dowloaded the original m9k again but the m9kR ak47 textures still and it's sad :(
XxRoadxX Oct 21 @ 7:20pm 
i remove most of my mods, and the sounds still strange, maybe it's my notebook that has low performance
Meteor  [author] Oct 21 @ 1:24am 
Check if you have any conflicting mods installed. I've never had sound issues since the sound overhaul. It's possible that a mod is overwriting how sounds are being played.
XxRoadxX Oct 20 @ 2:33pm 
automatic weapons sounds are pretty broken, and shotgun sometimes don't make sound
Proper Cut Sep 27 @ 12:02pm 
This M9K version is almost perfect
There needs to be some fixes, and hopefully C_Hands properly added
Nesigmohka1 Sep 21 @ 1:18am 
If this remaster can you pls do M9K SMGs+ ????
-Slick- Sep 13 @ 10:30am 
Fire!!!!
Rastorgez Aug 5 @ 9:44am 
How do the zoom levels work exactly? I don't know how to use them.
Galunga Gaming May 13 @ 5:18pm 
some weapon fire-rates are a little bit unsynced with the animation (mainly bolt-action and semi-auto weapons), would love to see C_hands added. otherwise very good