Transport Fever 2

Transport Fever 2

186 ratings
Meshlabels
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Tags: script, tool
File Size
Posted
Updated
17.564 MB
Jul 5, 2020 @ 4:20pm
Aug 6, 2020 @ 4:56pm
5 Change Notes ( view )

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Meshlabels

In 1 collection by Yung SCUD
Yung Lenin's Mods
12 items
Description
YL's Meshlabels

This is intended to be used as a dependency by other mods to implement meshlabels functionality into their mods.

Make sure this is enabled for your save game, and you don't need to do anything else.

Further info on functionality and usage instructions can be found on GitHub.[github.com]

Support

If you like what I do, why not support me on patreon?

[www.patreon.com]


Permission is NOT granted to re-host or re-release any aspects included in this mod either on the steam workshop or third party sites. Please get in touch if you want to repaint any of my works!
14 Comments
N0neGiv3N Mar 22 @ 12:35pm 
Thanks, I just saw it after I posted the comment. I will try this out and see how it works, if I need any further assistance I'll be sure to comment back.
Yung SCUD  [author] Mar 22 @ 12:19pm 
@N0neGiv3N see the linked github repo and README, it contains instructions and an example .mdl file. You will need to duplicate the .mdl file(s) for the trains you want random numbers for.
N0neGiv3N Mar 22 @ 12:05pm 
How do I make this work with Trains I want to customize? I use a few trains that the modders created with one car number and it's used on all the cars of that train type. How do I make it so this mod allows me to write in other car numbers finally?

I could do it manually by duplicating the .DDS file and making a new one for each car number I want, but if this mod can do it faster I'd rather use this mod.
v.peterbilt Jun 27, 2021 @ 11:13am 
This Mod Seems To Be Crashing my Game
n.chiri Apr 28, 2021 @ 5:45pm 
I'm trying to add this into a custom vanilla loco but I can't make it work ingame. The decals appear on the model viewer, but not ingame. I have the mod enabled before this custom loco.
Yung SCUD  [author] Jan 16, 2021 @ 6:13am 
@sammy999965 you do not use it yourself - mods that require this as a dependency will use it automatically
sammy999965 Jan 15, 2021 @ 1:35pm 
just a question... but how do i use it on trains?
Yung SCUD  [author] Aug 28, 2020 @ 12:14pm 
@quattroawd it can be removed from your saves. You need to remove any mods that list Meshlabels as a dependency also.
Yung SCUD  [author] Jul 30, 2020 @ 3:28pm 
@Captain Darling yes - no actions necessary, you just need to have it enabled and mods that use it will do their thing
gGeorg Jul 14, 2020 @ 12:55am 
This should be implemented to the core game.