Transport Fever 2

Transport Fever 2

87 ratings
Standardised Reversing Rules & Force Reverse/No Reverse Dummy Wagons
   
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Vehicle: Wagon
File Size
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425.327 KB
Jun 22, 2020 @ 8:57pm
Aug 4, 2020 @ 7:20pm
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Standardised Reversing Rules & Force Reverse/No Reverse Dummy Wagons

Description
So, my second attempt at this mod, but I'm pretty sure I've cracked it.

Hopefully.

Maybe.

I think.

ANYWAY.

What does this do?

This mod allows greater control over whether or not you want your trains to be reversible at the end of lines by doing several things:

1) All powered locomotives are now set to have reversing enabled.

Effectively, this means you can put any standard train together and it will still function as in vanilla, where it will have reversing disabled and will simply turn around at the end of the line. However, due to the rules governing how reversing enables, having these settings set like this opens up a few options for us. For one, all double-ended trains will automatically reverse, so you don't need to worry about whether a mod has this set up in advance.

2) I have added two invisible dummy vehicles - one with reversing enabled and one with reversing disabled. So if you have a double-ended train (or, for example, a freight train with a second banking locomotive bringing up the rear), you can add the No Reverse dummy wagon and it will force it to turn around at the end of the line rather than reversing.

On the other hand, if you want your train to reverse at the end of the line, but the train isn't double ended - for example, push-pull operations, or if you want to use an unpowered carriage for reversing, then just add one of the Force Reverse wagons to the end, and it will force it to reverse.

As this is a script, it should set all wagons, locomotives and carriages to a single, standardised ruleset that should make it easier for you to set up your trains without worrying whether or not a specific mod will prevent you from setting up your train to reverse or turn around the way you want it to.

Like my mods?

[ko-fi.com]

Requests and Feedback

Constructive feedback is always welcome, and I love reading your comments, so if you have any notes on what I can improve, or just want to leave a nice message, by all means please leave a post below!
Popular Discussions View All (1)
0
Jul 10, 2023 @ 5:07am
A little script fix to avoid rare crashes
GordonDry
35 Comments
Yrol Akiyama Mar 23, 2024 @ 2:05pm 
Green Ranger, thank you for helping :o)
Green Ranger (aka Gr1m)  [author] Mar 23, 2024 @ 1:30pm 
@Yrol Denjeah To turn locomotives around you'll need to use a different mod, this mod doesn't handle what you're asking for. I'd recommend Train Shunter by Nina - it's a bit fiddly but you can do it.
Yrol Akiyama Mar 23, 2024 @ 4:33am 
Hello Green Ranger :o)
I am a bit confused, AM i able to run a train with two locomotives at each end that face AWAY
from each other with this mod? I would like to do THIS:

< _ _ _ >

( < and > being the 2 locomotives facing away from each other while _ are the wagons )

So far i placed the fake wagon at "behind" the second locomotive and also later between the
wagons and the second locomotive, but... beither does seem to work.

I mean it _does_ kind of work as the train itself won't flip, but the second locomotive
does not flip either, both are pointing in the SAME direction, not away from each other.
Which is what i am looking for.

What am i doing wrong?
Driver Kaldie Mar 7, 2024 @ 8:04am 
Is it also possible somehow to reverse a locomotive if you make the consist in the loco-shed, so instead of this: <|Loco]_[car]_[car]_[car]_[car]_<|Loco]
make it to this: <|Loco]_[car]_[car]_[car]_[car]_[Loco|>

I think there was a mod for TpF 1 wich did that. I know there is one for vanilla locomotives, but I'm looking for one that makes it possible with mods as well.

Thanks for the help
DangerPaws Aug 27, 2022 @ 9:18am 
Nice!! Works great, thank you :)
Richard Dastardly Feb 17, 2022 @ 5:50am 
Could I add a little suggestion? another dummy wagon that goes in pairs, you put them around your train locomotives & when the train reverses it puts the block ( everything between them ) at the other end of the train? assuming you can edit consists from scripts like that, anyway. I don't know what the data structure of a consist is but presumably you could just use one wagon & assume everything from it to either the front or back should be swapped, too.

Thanks for the work!
xiii-Dex Oct 4, 2021 @ 7:40pm 
Would just like to echo for any concerned potential users, it works perfectly for me as well.
Green Ranger (aka Gr1m)  [author] Sep 19, 2021 @ 7:43am 
@rumsey433: dunno what to tell you but its working fine for me. I'm currently using it. There might be a mod conflict or something, but without any information from you on whats causing the issue I'm not really able to help.
rumsey433 Sep 19, 2021 @ 5:50am 
might have worked in the past but absolutely nothing now waste of time spent 40min messing about to no affect. dont bother with it.
mcrook250 Sep 4, 2021 @ 6:22am 
LOVE THIS! Why isn't this standard?

Anyways, simple request, could you include dummy car with end of train device from base set?
Then all my trains can have it lol

Thanks again for such a valuable mod!