Transport Fever 2

Transport Fever 2

1,205 ratings
Auto.Sig²
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Track/Street: Track, Signal
Asset: Track Asset
Misc: Script Mod
File Size
Posted
Updated
1.106 MB
Jun 22, 2020 @ 3:33am
Mar 10, 2023 @ 2:31pm
12 Change Notes ( view )

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Auto.Sig²

In 1 collection by Enzojz
TpF2 Infrastructure from Enzojz
17 items
Description
This mod automatizes the placing of signals.

Usage:
1. With mod loaded, there is an "AutoSig" option in the signal construction menu (show after placing the cursor over the track).
2. Toggle to state to "On" to enable the function
3. Set the "Signal Distance" to desired value
4. Place a signal on the track, the mod will automatically create successive signals in the same directiom
5. The condition of creating is either of following
i. in front of a switch or crossing
ii. in front of a signal of the same direction
iii. in front of a station/depot or other tracks where signals can not be placed

* This mod can be safely removed from gamesaves.

Changelog:
1.11
- Fix of dead loop of backward removing
- Added cost calculates (credit to phobos2077)
1.10
- Fix crash bug on track connected to depot
- Add signal removal function
- Add signal replacing function
1.9
- Intergration of AutoSig with into the construction menu
- Live with auto paralell tracks mod.
1.8
- Bugfix for signals created into construction.
1.7
- Rewrite based on new API functions.
Popular Discussions View All (7)
12
May 1, 2021 @ 4:04am
Crash with 1.8 and 1.9, placed a signal on a "depot bridge"
GordonDry
5
Jul 17, 2020 @ 8:01am
Crash with 1.9, just opened the build signal UI, hourglass cursor, Tpf2 no reaction.
GordonDry
2
Feb 12, 2023 @ 4:04am
Modified version with payment for extra signals
phobos2077
242 Comments
seagull2006 Apr 15 @ 1:39am 
When it works, it really works, when it doesn't work, it really doesn't work. Best quote I can use to describe this mod. Sometimes it automatically places the signals, sometimes it doesn't
linux1026 Mar 17 @ 3:09am 
고맙습니다.
Antallion Jan 21 @ 12:24am 
" there is an "AutoSig" option in the signal construction menu" - no, there is not.
Ferocious Jan 2 @ 10:49pm 
@Enzojz anyways, thank you for your work, it's still a very useful mod
Enzojz  [author] Jan 2 @ 9:02pm 
@Ferocious It has been updated since long, but the game changed. I have noted the problem too, it's more random than consistant, but I have no time to debug.
Ferocious Jan 2 @ 4:08am 
it still doesn't replace or remove signals except first two tho. In earlier versions these functions worked alright and removed\replaced all of the signals, but in the latest one it only replaces or deletes first two in a row
Furball Nov 13, 2024 @ 8:08am 
For the people who can't seem to get it to work, it took me a while to work out as it works backwards to the way i usually place signals.

My usual way to manually place signals is signal just before junction then work back along the main track leading up to the junction, equally spacing.e.g. i use 160m as standard as that fits a standard platform, until so something like
Junction->signal---160m---->signal---160m--->signal---whatever gap left------>Next junction

The mod want to work to other way around and you start by placing the first signal after the junction. Thus you have to work

Junction<----whatever gap is left----signal<---160m----signal<---160m---signal<-Next junction.

If you use it my normal way it only places a single signal which people have mentioned is happening to them.
everton.elvio Nov 10, 2024 @ 9:11am 
Figured out how to use this mod... Actually any mod for this game.

1) Subscribe to the mod on the mod settings; (This will not actually apply the mod to the game, will only tell the game that the mod exists...)
2) Apply the mod to a Save Game;
2.1) Create a game normally, without the mod;
2.2) Save the game;
2.3) Go to main-menu;
2.4) Click on the Load Game;
2.5) On the screen where you choose the save file, there is a button "Select Options";
2.6) There you can actually apply the mods loaded on step 1 to the save game, add the desired mods, click Apply;
2.7) Load the game with the mods applied;

This is very not intuitive, and not well documented anywhere... I would appreciate if this was on every mod description...
everton.elvio Nov 10, 2024 @ 9:00am 
Can't make it work... Someone could make a vídeo of the steps needed?
tsmisek Sep 22, 2024 @ 1:45pm 
How to use this mode on steam deck? Mod is enabled but I cannot use it in game:(