One Step From Eden

One Step From Eden

299 ratings
(UPDATED) Exodus - Content & Rebalance pack (v0.9.1)
   
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File Size
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2.454 MB
May 21, 2020 @ 5:34pm
Dec 4, 2021 @ 7:51pm
22 Change Notes ( view )

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(UPDATED) Exodus - Content & Rebalance pack (v0.9.1)

Description
(UPDATED 11/21/21) A major content update, featuring a couple new spells and an overhaul to loadouts, with some (very) placeholder icons. Future versions may contain some balance changes, but it's unlikely there will be more new content.

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Exodus is a major content pack for One Step from Eden featuring new and rebalanced weapons, spells, and artifacts while attempting to keep the gameplay experience as "vanilla" as possible.

Features
* 38 new Spells
* 19 new Artifacts
* New loadouts for every character
* 120+ rebalanced Spells and Artifacts
* Weapon adjustments
* At least 11 nerfs!

Full Changelog
https://pastebin.com/6dXwPzLG

For a version of this mod with no balance changes, see here: https://steamcommunity.com/sharedfiles/filedetails/?id=2661020069

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Known issues
* Thaumuturge Terra's artifact will stop functioning if you continue a save.
11 Comments
Circe Jan 13, 2022 @ 4:36pm 
Prism seems to have some REALLY weird interactions. It triggered when I used Tri-Shot against Violette and I was just repeatedly (without input) spamming more Tri-Shots throughout the battle. I'm not entirely sure how this happened, but maybe something was recursively proccing it?

Weirdness with the Dark Side of the Moon aside, I love this pack.
Lapponia Dec 2, 2021 @ 8:35pm 
I need translation, so can you make a Chinese language pack
Big John  [author] Nov 24, 2021 @ 5:12pm 
It hits 4 tiles away and it scales with missing HP. Yeah it probably needs better visuals
Synkora Nov 24, 2021 @ 1:09pm 
I'm a little confused on how the Blood Shopkeeper's weapon is supposed to work... Sometimes it doesn't hit what I'm aiming at. Is there something I'm not understanding?
DistantNeko Aug 14, 2021 @ 4:22pm 
is there a version fo this mod with just the new stuff and nothing rebalanced?
Etharia Jan 27, 2021 @ 10:47am 
it looks like the weapons in the new loadouts don't actually have images?
Axelone3ꕥ Dec 10, 2020 @ 4:51pm 
The mod seems really nice, but I'm not very much a fan of every change made to the spells.. Maybe splitting this mod into two seperate mods, or some config file could help this? I'm not a mod designer so I wouldn't know if this is possible.. But either way, great work^^
San Dec 9, 2020 @ 7:03pm 
Quick updates for the latest patch. One FYI is that BulletHell Gunner's weapon doesn't appear to pierce defense for me.
eTea.Xanthus Sep 3, 2020 @ 1:27pm 
Excellent mod with a lot of content! I've done a couple of playthroughs, big fan of most of the balancing changes and new spells. Lightning spells doing extra bolts based on spell power is interesting. I also appreciate the detailed changelog and notes!
A mindful yoshi Aug 10, 2020 @ 5:37pm 
I tested out your mod and i think it's really solid, spells are nice, artefacts too, my only issue is the loadouts, balance wise i think you should rework some of them, for example disaster terra is stupid strong and shove Selicy is really jank. Selicy's gimmick is way too random, i don't agree on both Reva and Gunner loadouts, not being able to move is to much of a disadvantage especially on higher difficulties. I think the best one in terms of balance is adaptive saffron, but she gets carried by ice tbh overall great potential and i hope you'll get lot of feedback to make the mod even better in the future