Stellaris
28 valoraciones
Faster Pop Growth
   
Premiar
Favoritos
Favorito
Quitar
Gameplay
Etiquetas: Speed, Faster
Tamaño
Publicado el
Actualizado el
100.493 KB
24 MAR 2020 a las 14:29
18 MAY 2020 a las 13:50
15 notas sobre cambios ( ver )

Suscríbete para descargar
Faster Pop Growth

En 1 colección creada por hailstorm46
Hailstorm46 Mods
3 artículos
Descripción
Speeds up building, growth, and colonization by +50%.

Updated for 2.7.1

I made this mod because the others I saw in the workshop were either old or sped up pop growth too much. This is the first mod I've ever made for anything, so please be gentle and use at your own risk. :)

All changes are starting techs and should affect players and AI equally.

Features:
  • 50% bonus to colony development speed
  • +1 starting pop on colonized planets
  • 50% bonus to population growth speed
  • 50% bonus to robot population assembly speed
  • 25% reduction to planetary build times
  • 25% reduction to clearing blocker time
  • 25% reduction to starbase module build time
  • 25% reduction to starbase building build time
  • 25% reduction to starbase upgrade time

Compatibility: This mod should be compatible with almost all mods since it just adds starting techs.


Check out my other mods:

Less War Exhaustion
https://steamcommunity.com/sharedfiles/filedetails/?id=2042435740

Total War Allowed
https://steamcommunity.com/sharedfiles/filedetails/?id=2042896304
16 comentarios
Damse 19 MAR 2023 a las 14:43 
update it please
Der Preußen Mann 2 MAY 2021 a las 21:33 
Does the mod still work
Varmint 7 MAR 2021 a las 18:19 
This is fantastic. Hope you continue to support this mod.

It was working for me perfectly today.
Arkay 1 MAR 2021 a las 7:56 
Anybody know if this still works as of 2.8.1.?
Artectr 18 MAY 2020 a las 15:19 
thank you! i hope this is not too OP
hailstorm46  [autor] 18 MAY 2020 a las 13:54 
@AngleWyrm thanks for the suggestion, I updated the mod. :)
AngleWyrm 18 MAY 2020 a las 12:34 
This mod could use a localization file, as the mouse-over details show a variable name instead.
AngleWyrm 15 MAY 2020 a las 9:28 
@tubadawg, I made that report because the launcher said it's the mods fault and so I thought it might be the best way to get to use this mod again. Turns out the problem was on my end, because reinstalling the game & launcher resolved the "missing descriptor file" issue. Evidently the launcher makes erroneous accusations and demands when it doesn't know what's up.
TubaDawg 15 MAY 2020 a las 9:07 
So this doesnt work on 2.7?
AngleWyrm 14 MAY 2020 a las 23:45 
Launcher declared "This mod is missing the descriptor file. Please contact the author," and over-rides the enable/disable switch auto-disabling the mod.