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Докладване на проблем с превода
Btw i heard you are remaking The Adversary's sprites. How's progress on it?
And are you planning to add same death animation as Dark One's to Adversary?
I did go back to fix up Dark One's art during the VS screen but that was about it. I know some sprites look off or even a bit dated, which is totally on me. I was still learning how to do decent consistent sprites that fit the artstyle and aren't too amateurish. I really do want to return to spriting and creating more gender swapped characters. I have some unfinished Pestilence sprites I've worked on for over a year but never got around to finishing them. I have brainstorming designs for the Harbingers, but I keep going on and off about doing so. Personal problems and such do take away the time I have to make these mods possible and just my own interest in them. Some day I will update Adversary and Dark One to be a little more on par with my standards.
Thanks a ton for your review, I appreciate some constructive criticism on my mods. When it came to modding The Adversary and The Dark One, I had ideas, and some headcanons about their personalities along with their designs. My process was that Dark One would be this chill, kind of a lazy character that didn't bother to wear anything, was a bit chubby, and didn't even care too much in battle, hence their idle animation.
Compare that to when they're 'reborn' as The Adversary, they're stronger, both physically and in combat. Their attitude and personality overall had a complete 180, they're more serious, hardened, and just more relentless. The battle damage was permanent leaving them with a broken horn, several damaged limbs and their less than stellar haircut. I tried to add that bit of lore to Dark One's death animation. The horn shape inconsistencies is my fault.
Love them nontheless, Great Work!