Garry's Mod

Garry's Mod

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[TFA] Dead Space 2 Weapons
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
133.000 MB
Feb 11, 2020 @ 7:28pm
Feb 25, 2023 @ 8:11am
29 Change Notes ( view )

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[TFA] Dead Space 2 Weapons

In 6 collections by WölfKann
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Description
This currently Contains every useable gun from dead space 2.

The Ripper Base Was coded from the [TFA] No more room in hell base with a heavily modified version of the Abrasive saw.

This also has some cursed gun additions I wanted to add.

Credits:
- Electronic Arts
- Visceral Games
-Ripper Base Code Pre-Modifications -> (TheForgottenArchitect)
- _Maz_ter_ for skinning and porting the Pulse Rifle, and DIY Plasma Cutter to SFM which could then be ported to GMOD


Re-adding this because it was lost on the initial re-description of the addon:

The first person model for the pulse rifle was created by Deus Mk. II (Delika) The Original addon also included custom C_hand animations which are still far better then my own animating, His addon is listed here:

https://steamcommunity.com/sharedfiles/filedetails/?id=868712017

Although the pulse rifle c_hand asset (the first person model) are modified because I had to do first person model edits to make the sights work) (This is because they're misaligned by the base game by default due to it being a third person focused game) The Animations for the weapon are still from Delika, and I can't just use his base model or it messes up the weapon sights, sometime in the future because he'd much rather have the model removed all together I will replace it with the game's third person model, and redo the animations for it, I don't have the time right now however and I'd rather not have the weapon pack break)


- Wolfkann (Myself) for all Gun models and Skin varriants (Exception of original Pulse Rifle/Original Plasma Cutter) Animations done (Exception of Pulse Rifles/Plasma Cutters) and Reworked/Modified/Custom Code (Exception of Pulse Rifles/Plasma Cutters)

-Legato for converting Forcegun,Ripper Tool, Divet Pistol. from .geo to FBX

THE SACRED HUD: https://steamcommunity.com/sharedfiles/filedetails/?id=1705992410


DeadSpace 2 Ammo Pickups, Holds files for all types, and some bonus types to be utilized later,


I was given this idea from Buu342's Plasma Cutter Weapon, It was something I was missing that I had knawling at the back of my head but could never remember what was missing, thanks to his lovely addition in his addon (And them putting out the Github sourcecode to use as a template to encourage others to take a look)
This wouldn't have been done without him. (Eventually if I was given the Idea I might've made something similiar but it probably wouldn't function as good as their code)

Credits: models, textures, and sounds by Visceral Games
Template Code: Buu342 (Obviously)
Texture Formatting and Ripping: WolfKann
Model Conversion: Leg-a-t-o
(Yes I redid all of the textures for it so it would be the same for all pickups, since he took a picture and cropped it from what it looks like instead of ripping the textures directly.)
136 Comments
CM369 May 23, 2023 @ 3:38pm 
the refurbished plasma cutter doesn't make the sound when i fire it or switch to alt fire. it does the reload sounds but not those 2
WölfKann  [author] Feb 17, 2023 @ 2:14pm 
Kenesis system has been released in this addon as a beta test. it's default use key is the F key, it works best if you change your flashlight bind.
WölfKann  [author] Feb 4, 2023 @ 5:43am 
Soon....

[TFA] DeadSpace:Remake
WölfKann  [author] Jan 10, 2023 @ 5:00pm 
New update, should fix some of this stuff.
Palladium Dec 7, 2022 @ 3:40pm 
Yo, just installed the mod, read the description and all, but its not there, cant find the weapon pack
Carflo16 Dec 4, 2022 @ 12:45am 
This pop ups everytime i shoot the plasma cutter and the force gun, including the right click of contact beam, some way to fix it?

And oh, the textures of the flamethrower too appears in black and purple, just sharing it if theres a way to fix it and someone have the same problems as me :8bitheart:

[TFA Base] lua/weapons/tfa_gun_base/common/bullet.lua:740: attempt to perform arithmetic on field 'PenetrationPower' (a nil value)
1. Penetrate - lua/weapons/tfa_gun_base/common/bullet.lua:740
2. unknown - lua/weapons/forcegunblood/shared.lua:228
3. FireBullets - [C]:-1
4. unknown - lua/weapons/forcegunblood/shared.lua:244 (x6) [Same with plasma cutter]

[[TFA] Dead Space 2 Weapons] lua/weapons/contactbeammk3/shared.lua:148: Tried to use a NULL entity!
1. SetAngles - [C]:-1
2. unknown - lua/weapons/contactbeammk3/shared.lua:148
sompychessrabies Oct 29, 2022 @ 7:50pm 
The flamethrower fire is missing textures
Hagraven13 Oct 10, 2022 @ 10:34am 
every time i equip the guns i get an lua error and i dont want errors
200 Angry Locusts Sep 23, 2022 @ 3:39am 
Guns wont reload even with ammo in the clip. :((
Omega Spirit Jul 27, 2022 @ 8:08pm 
Same thing as Mr scrap, I have the ammo pickup and ammo for the guns, they rufuse to reload, aim, nor fire.