Transport Fever 2

Transport Fever 2

1,008 ratings
Underground Station
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Station: Train Station
File Size
Posted
Updated
85.103 MB
Feb 8, 2020 @ 5:57am
Sep 23, 2024 @ 2:37pm
20 Change Notes ( view )

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Underground Station

In 1 collection by Enzojz
TpF2 Infrastructure from Enzojz
17 items
Description
This mod gives you ability to create freely underground station with distinct and interconnected parts, and to create freely street entry at any place you like.

This mod requires the following mods to work:
* Shader Enhancement mod
* Underpass mod

To build a station:
1. Build at least one underground level
2. Build an entry nearby
3. Follow the instruction on the screen to finish the construction

To add new parts to a built station:
1. Click on the underground station
2. In the station property window click on "Add Entry/Level"
3. Check the station in the construction window
4. Do as build

This mod is a total reworked mod of Transport Fever Ultimate Underground Station, with generally the same resource the main new features are:
- It's modular, though not in vanilla mode, you can place different tracks and different platforms as modules, as well as stairs. I didn't choose the vanilla way since in real life, underground station are always regular.
- An interactive interface to guide you finish the composition of the station
- More possible values for radius and track numbers etc. thanks to the new parameter menu
- Use of new station sign text system from the game instead of Livetext mod.

This mod is still in evolution, maybe with some bugs, I will do some updates and bugfixes after the release.

Changelog:
1.7
- Fixed crash when finishing staked station
- Fixed collision error on connecting the station to tracks or on modifying the station
- Removed remove helper collider
- Lightmap remastered
1.6
- Mod track selection in the construction menu
- UI improvement for extending station
- Resource optimization
1.5
- Adaptation to new API
- Support to mod tracks
- Support to cargo station merge
- Support to 3rd party entry
- Improved GUI (c.f Underpass)
1.4
- Optimization of polygon calculation algorithm
- Correction of polygon calculation of the ceil near to upstairs
- Correction of inclined walls on sloped platforms
- Correction of UV mapping
- Ability to add new platform levels or entry on finished station (Underpass 1.3)
- Remastered icons
- Improved the way to generate internal connection
1.3
- Fixed a potential crash bug on game loading
1.2
- Fixed some flickering wall issue
- Fixed tunnel entry issue on unfinished platform
1.1
- Fixed conflict with NL Station mod
- Fixed crashes under non-debug mode
- Corrected wrong door open side
- Added "Platform width" option for the construction menu
- Added station name sign on entry
- Added platform number sign
- Improved terminal number stability over station modification
- Possible to modify station parameter after finish building for case of only one platform level
- Implementation of track upgrade function

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Popular Discussions View All (18)
18
Dec 14, 2020 @ 4:50am
Error when loading new map with this mod
Shini
6
Mar 30, 2023 @ 11:14pm
Yellow exclamation mark
FeRRooM [Kh]
8
Mar 9, 2024 @ 6:49am
Crashing when placing if you have Early June patch
RailCowGirl
841 Comments
abcshadow May 18 @ 2:34pm 
still crashing on loading
Jlacka May 11 @ 6:08am 
Is it possible to add tracks with -8m under his position to allow make a multilevel station?
numbat Mar 17 @ 10:07pm 
@lain make sure you have the two required mods and that they are before this one in the load order.

the mod is still working fine for me.
Lain Mar 17 @ 5:19pm 
Mod crashes but I guess it's not being actively maintained anymore
ErMinella Jan 18 @ 1:27pm 
If you add entries to multiple stations it will merge the stations without any problem. The bug below occours while u are trying to add more entries to an already merged station.
A part from this, to me this mod works perfectly, i built complex underground systems without any problem. This bug is not even problem itself , because u can avoid merging stations and just place the entries close. Sometimes is even better. I just report this bug for debugging purpose only. THX again Enzojz for this awesome MOD.
ErMinella Jan 18 @ 1:22pm 
> In file: urban_games/train_fever/src/Game/construction/make_proposal.cpp:639
>
> In function: std::unordered_map<int, std::pair<ecs::Entity, float> > construction_builder_util::GetNodes2snap(const street_util::StreetToolkit&, const Construction&, const std::vector<ecs::Entity>&, const CMat4f&, float, ecs::Entity, const std::vector<ecs::Entity>&)

stack traceback:
=[C](-1): ?
=[C](-1): upgradeConstruction
*1924671230_1::res/config/game_script/entry.lua(322): buildStation
*1924671230_1::res/config/game_script/entry.lua(476): ?
ErMinella Jan 18 @ 1:18pm 
__CRASHDB_CRASH__ lua::LuaException: urban_games/train_fever/src/Lib/lua/State.cpp:753: void lua::State::Call(int, int): error: [string "*1924671230_1::res/config/game_script/entry.lua"]:322: internal error
> Exception type: Fatal error
>
> Details:
>
> Assertion Failure: Assertion `it->second.second == 1' failed.
>
> Minidump: /home/gamer/.local/share/Steam/userdata/39351686/1066780/local/crash_dump/6596a0cc-0304-446e-08ba96ac-5eecf71e.dmp
just a normal person Dec 20, 2024 @ 1:12am 
man the mod works dumbass
haluss.daniil Dec 19, 2024 @ 5:06am 
BAD MOD CRASHING:steamthumbsdown:
ErMinella Nov 28, 2024 @ 3:43pm 
Until u will not bind an entry, station will be shown incomplete or u can see through it. U have to bind a entry at least to fix this. You can find the undrground entries in the Street Construction menu. Just build the entry wherever part of the city you want to link the station to. Destroy the building manually if you need to, don' t do it placing the entry directly or it will be not shown in menu. After buit, the entry will be shown in menu togheter with the list of the underground stations u built. I use the uderground entries to bind multiple normal station as well. Hope it helped.