Stellaris

Stellaris

95 ratings
Stronger defense platforms
   
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229.251 KB
Feb 6, 2020 @ 11:30pm
Dec 12, 2022 @ 2:17pm
18 Change Notes ( view )

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Stronger defense platforms

Description
In the base game defense platforms are expensive and somewhat underpowered.
This mod provides a series of small buffs to make defense platforms more useful without altering the meta.

* Defense platforms not have Large utility slots instead of medium ones. Allowing for larger shields and armor.
* Reactor power output is increased to allow for full shields platforms to be made.
* The base platform cost is slightly reduced.
* Weapons on a defense platform receive a 5% boost to fire rate.
50 Comments
Dramoth Oct 30, 2023 @ 3:30pm 
Can you remove or drasticly reduce the upkeep from the platfroms? when i install some large modules at a platfrom the upkeep goes to 6 credtis per platform!
Freelmeister Apr 16, 2023 @ 9:56am 
Default platform HP is 3000, but the mod still reduces that to 2500. Would you mind changing that?
droopy's ejuice Dec 12, 2022 @ 2:24pm 
@vhodnoylogin @Mike Louis unsubscribe with launcher open, close launcher, subscribe with launcher closed, then reopen launcher, its a steam bug
Mike Louis Dec 11, 2022 @ 11:09am 
For some reason this particular mod won't install.
Vhodnoylogin Dec 11, 2022 @ 9:40am 
Whats going on?
I can't download this mod. Can install 77 mods and can't do for this one.
Stacdaed  [author] Dec 10, 2022 @ 10:32pm 
Updated to 3.6
Stacdaed  [author] Jun 29, 2022 @ 10:38pm 
Updated to support 3.4.5>
@hypersot
I have managed to reduce the scope somewhat. (Thought not quite as far as I would like)
hypersot Jun 17, 2022 @ 12:11pm 
That would be hard to explain for me since I'm not a modder.

In general, you can edit only the blocks of brackets you are interested in and include only them in a file with a different name but in the same folder. eg. dsp_00_ship_sizes.txt
That way only that portion of the file will get overwritten.

That's basically how I make some very simple patches for the mods I use.

As I said though, I'm not the best to explain the procedure. However, it would be great if you followed that way to create your mod as it would be highly compatible with other mods.
Stacdaed  [author] Jun 17, 2022 @ 11:59am 
@hypersot They are in the same file. So I don't know a way to avoid it. If there is, please let me know
hypersot Jun 17, 2022 @ 1:48am 
I noticed that the mod modifies all ships, from colonizers and constructors up to Titan ships.
By doing so, it conflicts with many mods out there.

Are those changes really necessary for the mod to work properly?