Garry's Mod
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Escape From Tarkov Armor (Entities)
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Tipo de contenido: Extensión
Tipo de extensión: Arma
Etiqueta de extensión: Juego de rol, Realismo
Tamaño
Publicado el
Actualizado el
42.032 MB
7 ENE 2020 a las 0:09
5 JUN 2021 a las 22:09
5 notas sobre cambios ( ver )

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Escape From Tarkov Armor (Entities)

En 2 colecciones creadas por Barney
Escape From Tarkov Addons
14 artículos
...[Server Content] [DarkRP]
35 artículos
Descripción
New EFT Medicine addon is available! https://steamcommunity.com/sharedfiles/filedetails/?id=1997211683

This modification adds wearable body armor and helmet from Escape From Tarkov.
Armor has protection classes, material (armor breaks depending on the material) and durability.
All parameters are taken from Escape From Tarkov 0.12
Each armor has a specific value for reduces injury.
The armor can be repaired by an NPC repairman(DARKRP ONLY!)
This mod supports TFA, FAS2.0 and CW2.0

The list of protection classes:
Class 1: .380ACP, 9x18MM
Class 2: .45ACP, 9x19MM, .357
Class 3: .357 SIG, .44 Magnum, .454 Casull, 10x25MM, .50AE, 12G, 5.7x28MM, 5.45x39MM
Class 4: 5.56x45MM, 7.62x39MM, 23x75MMR
Class 5: 7.62x51MM, 7.62x54MM
Class 6: 7.62x54MMR, .338 Lapua

In case you have calibers from the other mods and you're getting an error, you can separately unpack the sh_ammotype file and configure it as you need.

Commands (in chat):
/check_armor - check the durability of the armor (I'll come up with something better later)
/drop_vest - drop out a bulletproof vest
/drop_helmet - drop out the helmet

List of body armor:
1) Module 3M - 2 class, 40 durability, aramid
2) PACA Soft Armor - 2 class, 50 durability, aramid
3) UNTAR Armor - 3 class, 45 durability, aluminum
4) Zhuk-3 - 3 class, 50 durability, UHWPE
5) 6B23-1 - 3 class, 60 durability, ballistic steel
6) BNTI Kirasa-N 3 class, 70 durability, combined materials
7) Highcom Trooper - 4 class, 70 durability, UHWPE, does not protect the stomach
8) Wartech TV-110 - 4 class, 85 durability, ballistic steel, does not protect the stomach
9) 6B5 - 4 class, 50 durability, ceramics
10) 6B13-1 - class 4, 47 durability, ceramics
11) 6B13-2 - 4 class, 47 durability, ceramic
12) 6B23-2 - 4 class, 55 durability, ceramics
13) BNTI Gzhel-K - 4 class, 75 durability, ceramics
14) 6B13M - Grade 5, 60 durability, UHWPE
15) IOTV Gen4 - Grade 5, 85 durability, combined materials (WORK IN PROGRESS)
16) 6B43 - 6th grade, 75 durability, combined materials (WORK IN PROGRESS)
17) Zhuk-6 - 6 class, 75 durability, ceramics
18)ANA Tactical M2 - 4 class, 60 durability, titan
19)ARS Arma M18 - 4 class, 80 durability, combined materials, does not protect the stomach

Helmet List:
1) Helmet firefighter SHPM - 2 class, 40 durability, aramid
2) PSh-97 Jeta - class 2, 65 durability, aramid
3) Helmet UNTAR - 3 class, 25 durability, aramid
4) 6B47 - 3 class, 25 durability, aluminum
5) 6B47 (case) - 3 class, 25 durability, aluminum
6) LSHZ-1 - 3 class, 30 durability, aramid
7) Kiver-M - 3 class, 30 durability, UHWPE
8) ACHHC (black) - Grade 4, 30 durability, combined materials
9) ACHHC (green) - Grade 4, 30 durability, combined materials
10) ULACH IIIA - 4 class, 38 durability, UHWPE
11) ZSh-1-2M - 4 class, 30 durability, combined materials
12) Mask-1SCH - 4 class, 60 durability, ballistic steel
13) Mask-1SC Killa - Grade 4, 60 durability, ballistic steel
14) Ops-Core Fast MT - Grade 4, 40 durability, Combined Materials
15) Ops-Core (with visor) - Grade 4, 80 durability, combined materials

Multiples of damage to the material of the armor (less - the armor can withstand more hits):
1) Aramid - x1
2) UHWPE - x1.35
3) Combined materials - x1.4
4) Aluminum - x1.65
5) Ballistic steel - x1.8
6) Ceramics - x2
Discusiones populares Ver todo (4)
26
6 MAY 2024 a las 6:43
Bugs
Barney
1
5 JUN 2021 a las 12:01
Does this work with half life 2 weapons?
TumbleBee6
0
23 FEB 2024 a las 1:24
Is there a way to hide the helmet
krisdreemurr2008 #AllowCSCO
295 comentarios
Barney  [autor] 17 ABR a las 4:10 
Unfortunately, I haven't been involved in mods for 4 years now, and I simply don't remember the names of the functions, so I can't help you ¯\_(ツ)_/¯
yourmawm101 16 ABR a las 15:30 
Similarly, is there a way to stop a player from picking up armor when they already have armor equipped?
yourmawm101 16 ABR a las 12:55 
How is the pickup function handled? I'm modifying this to be used with a bag inventory system, but run into problems when the player can pick equipment up without looking directly at it. Is there a way to only allow pickup if ply:GetEyeTrace().Entity is valid?
Kostey22 11 FEB a las 5:08 
а поддерживает M9k?
bad335028 9 FEB a las 7:12 
What's the difference between this and jmod armor eft tho??
evgenysharins 19 ENE a las 11:05 
jmod пользуйтесь лучше сейчас хотя бы обновляется
benni_spielt 18 OCT 2024 a las 1:55 
can you make a support for Arc9???
EpleHackNET 23 JUN 2024 a las 23:26 
Го поддержку ARC9?
Гррыбы 8 JUN 2024 a las 7:42 
А как броню надеть
warkit 3 JUN 2024 a las 13:24 
не могу одеть