Garry's Mod
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Escape From Tarkov Armor (Entities)
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Roleplay, Realism
ファイルサイズ
投稿日
更新日
42.032 MB
2020年1月7日 0時09分
2021年6月5日 22時09分
5 項目の変更履歴 ( 表示 )

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Escape From Tarkov Armor (Entities)

Barney 作成の 2 件のコレクション
Escape From Tarkov Addons
14 アイテム
...[Server Content] [DarkRP]
35 アイテム
解説
New EFT Medicine addon is available! https://steamcommunity.com/sharedfiles/filedetails/?id=1997211683

This modification adds wearable body armor and helmet from Escape From Tarkov.
Armor has protection classes, material (armor breaks depending on the material) and durability.
All parameters are taken from Escape From Tarkov 0.12
Each armor has a specific value for reduces injury.
The armor can be repaired by an NPC repairman(DARKRP ONLY!)
This mod supports TFA, FAS2.0 and CW2.0

The list of protection classes:
Class 1: .380ACP, 9x18MM
Class 2: .45ACP, 9x19MM, .357
Class 3: .357 SIG, .44 Magnum, .454 Casull, 10x25MM, .50AE, 12G, 5.7x28MM, 5.45x39MM
Class 4: 5.56x45MM, 7.62x39MM, 23x75MMR
Class 5: 7.62x51MM, 7.62x54MM
Class 6: 7.62x54MMR, .338 Lapua

In case you have calibers from the other mods and you're getting an error, you can separately unpack the sh_ammotype file and configure it as you need.

Commands (in chat):
/check_armor - check the durability of the armor (I'll come up with something better later)
/drop_vest - drop out a bulletproof vest
/drop_helmet - drop out the helmet

List of body armor:
1) Module 3M - 2 class, 40 durability, aramid
2) PACA Soft Armor - 2 class, 50 durability, aramid
3) UNTAR Armor - 3 class, 45 durability, aluminum
4) Zhuk-3 - 3 class, 50 durability, UHWPE
5) 6B23-1 - 3 class, 60 durability, ballistic steel
6) BNTI Kirasa-N 3 class, 70 durability, combined materials
7) Highcom Trooper - 4 class, 70 durability, UHWPE, does not protect the stomach
8) Wartech TV-110 - 4 class, 85 durability, ballistic steel, does not protect the stomach
9) 6B5 - 4 class, 50 durability, ceramics
10) 6B13-1 - class 4, 47 durability, ceramics
11) 6B13-2 - 4 class, 47 durability, ceramic
12) 6B23-2 - 4 class, 55 durability, ceramics
13) BNTI Gzhel-K - 4 class, 75 durability, ceramics
14) 6B13M - Grade 5, 60 durability, UHWPE
15) IOTV Gen4 - Grade 5, 85 durability, combined materials (WORK IN PROGRESS)
16) 6B43 - 6th grade, 75 durability, combined materials (WORK IN PROGRESS)
17) Zhuk-6 - 6 class, 75 durability, ceramics
18)ANA Tactical M2 - 4 class, 60 durability, titan
19)ARS Arma M18 - 4 class, 80 durability, combined materials, does not protect the stomach

Helmet List:
1) Helmet firefighter SHPM - 2 class, 40 durability, aramid
2) PSh-97 Jeta - class 2, 65 durability, aramid
3) Helmet UNTAR - 3 class, 25 durability, aramid
4) 6B47 - 3 class, 25 durability, aluminum
5) 6B47 (case) - 3 class, 25 durability, aluminum
6) LSHZ-1 - 3 class, 30 durability, aramid
7) Kiver-M - 3 class, 30 durability, UHWPE
8) ACHHC (black) - Grade 4, 30 durability, combined materials
9) ACHHC (green) - Grade 4, 30 durability, combined materials
10) ULACH IIIA - 4 class, 38 durability, UHWPE
11) ZSh-1-2M - 4 class, 30 durability, combined materials
12) Mask-1SCH - 4 class, 60 durability, ballistic steel
13) Mask-1SC Killa - Grade 4, 60 durability, ballistic steel
14) Ops-Core Fast MT - Grade 4, 40 durability, Combined Materials
15) Ops-Core (with visor) - Grade 4, 80 durability, combined materials

Multiples of damage to the material of the armor (less - the armor can withstand more hits):
1) Aramid - x1
2) UHWPE - x1.35
3) Combined materials - x1.4
4) Aluminum - x1.65
5) Ballistic steel - x1.8
6) Ceramics - x2
人気スレッド 全て表示 (4)
26
2024年5月6日 6時43分
Bugs
Barney
1
2021年6月5日 12時01分
Does this work with half life 2 weapons?
TumbleBee6
0
2024年2月23日 1時24分
Is there a way to hide the helmet
krisdreemurr2008 #AllowCSCO
295 件のコメント
Barney  [作成者] 4月17日 4時10分 
Unfortunately, I haven't been involved in mods for 4 years now, and I simply don't remember the names of the functions, so I can't help you ¯\_(ツ)_/¯
yourmawm101 4月16日 15時30分 
Similarly, is there a way to stop a player from picking up armor when they already have armor equipped?
yourmawm101 4月16日 12時55分 
How is the pickup function handled? I'm modifying this to be used with a bag inventory system, but run into problems when the player can pick equipment up without looking directly at it. Is there a way to only allow pickup if ply:GetEyeTrace().Entity is valid?
Kostey22 2月11日 5時08分 
а поддерживает M9k?
bad335028 2月9日 7時12分 
What's the difference between this and jmod armor eft tho??
evgenysharins 1月19日 11時05分 
jmod пользуйтесь лучше сейчас хотя бы обновляется
benni_spielt 2024年10月18日 1時55分 
can you make a support for Arc9???
EpleHackNET 2024年6月23日 23時26分 
Го поддержку ARC9?
Гррыбы 2024年6月8日 7時42分 
А как броню надеть
warkit 2024年6月3日 13時24分 
не могу одеть