Stellaris

Stellaris

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Merge Patch for ACOT:Override and Gigastructural Engineering
 
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0.183 MB
Jan 6 @ 1:52pm
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Merge Patch for ACOT:Override and Gigastructural Engineering

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Description
Ancient Cache of Technologies: Override and Gigastructural Engineering have a couple files that are incompatible between them. This mod merges those files as a compatibility patch. Should also be compatible with ACOT without the Override.

An update to ACOT:Override will likely make all of this irrelevent, but figured if I'd fix it for myself, might as well let others use it.

Place above Universal Resource Patch https://steamcommunity.com/sharedfiles/filedetails/?id=1595876588 (below if you're using Paradoxos Mod Manager, needs to be overwritten)
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4 Comments
JenkoRun Jan 7 @ 5:44am 
"just figured if I was gonna fix it for myself I might as well let others use it."

I like this attitude.
Seeker Erebus  [author] Jan 7 @ 4:03am 
It's really minor. Both mods use "z_scripted_triggers.txt" to establish values. ACOT:Override uses far more than Giga, so needs to be the overwrite, but doesn't support birch worlds currently. Additionally, the "topbar_other_resources_group.txt" and "sector_other_resources_group.txt" have a similar incompatibility, since Elowiny apparently changed from using "sr_dwarven_steel" to "sr_magical_neutronium". An update for ACOT:Override will fix all this, just figured if I was gonna fix it for myself I might as well let others use it.
Crazy Old Texan Jan 6 @ 10:12pm 
I'm with Parse..what conflict does this fix since I've noticed none?
Parse Jan 6 @ 4:06pm 
What bugs does this patch fix?