Surviving Mars

Surviving Mars

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MyRo V3
   
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898.185 KB
Dec 7, 2019 @ 3:17pm
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MyRo V3

Description
Discontinued Mod as of 09-05-2020 - unfortunately I won't be maintaining or updating this mod anymore.
If you are interested in working on this mod please message me for details and permission!


Updated version of my Mysterious Resource mod (MyRo)
V2 can be found https://steamcommunity.com/sharedfiles/filedetails/?id=1636188947

This is a beta release, due to large amounts of changes it seemed best to release a new mod instead of over writing the old one. Several buildings have been removed as they're available in my other mods, people wanted smaller streamlined mods and from my side that works too as I can target issues faster and not force people to constantly update one large mod.

Electronics Lab & Machine Parts Labs both produce low volumes of their respected resources
Alchemy Lab uses metal to produce rare metals
Bio-replication consumes food but produces twice the amount it uses (2 for 1 deal?)

Note: labs and filter resource platforms work but are slightly inside the building (if anyone can suggest a way to fix this that would be great, initial models worked fine when it was purely a grocer but as it evolved it got scared and cuddled up to the building...
2 Comments
enzovirus  [author] Mar 7, 2020 @ 2:27pm 
Hi, In the first version I had storages, but they conflicted with the in game logic when the black cube or mysterious resources were used, the easy work around was just to increase storage of the production buildings. The Black Cube mod has a few cheap buildings to "use up" left over cubes, and this mod you can just get the buildings to use some of the resources to clear up space. It's not the prettiest solution but gave the fewest bugs and least conflicts with in game missions and other mods.
SghHanzMullerSW Mar 7, 2020 @ 2:10pm 
i need a storage mod for your black cubes and mysterius resources or elsse the bots just leve them on the ground every where