Kenshi
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Type 389 - Limb Replacements
   
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7.617 MB
Sep 10, 2019 @ 3:57am
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Type 389 - Limb Replacements

In 2 collections by IdeaDork
Kenshi Mods by IdeaDork
15 items
Subbed Mods
291 items
Description
Standalone Limb Replacer mod that adds a new set based on the Type 398 Skeleton Subrace Addon found here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1856017925

Stats are designed to offer a compromise between durability and speed; they sit midway between the standard Skeleton set and the Scout set.

The replacements have been included in the vendor lists and research tree.

Also available on the Nexus at:
https://www.nexusmods.com/kenshi/mods/484
7 Comments
JackJack Mar 20 @ 3:15pm 
@IdeaDork - I already posted this to your Nexus mod page, but I'm reposting here just in case you check the workshop more often.

I'm working on a mod to add severed limbs to all the skeleton race mods that I'm using (which is just about all of them) to work seamlessly with Limb and Decapitation Overhaul. For all the new replacement limbs, I'm generating lo-poly meshes to act as severed limbs. Can I use your replacement limb meshes to generate these? I'll make sure to give you credit if/when (I'll only upload this part of my mod when I have your permission) I upload my mod.
godon fleaman Mar 25, 2023 @ 10:37pm 
its very goofy
Aggressive_Pizza Oct 11, 2022 @ 11:29am 
skin bandits
V
Walsingham May 28, 2022 @ 5:31pm 
Jimmy Bob asking the real questions
Jimmy Bob May 10, 2020 @ 8:32pm 
This mod kinda made me think about robotic limbs in general. Would a robot be disturbed about seeing someone with limb replacers? Like what if you saw a robot with human limbs.
IdeaDork  [author] Sep 13, 2019 @ 8:28am 
Not my shoes!!!
Zero Sep 12, 2019 @ 5:47pm 
love it keep making beautiful mods or ill eat your shoes