Stellaris
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!AlphaMod/MoN CP (2.3)
   
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Mots-clés : Compatibility
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25 juil. 2019 à 0h31
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!AlphaMod/MoN CP (2.3)

Description
Common sense and balance changes to Masters of Nature's decisions, so you aren't making subterranean developments to habitable asteroids (because you're already subterranean) or molten worlds (because there's way more lava than you can put a cave in), or putting things in the skies of any hostile planetoid (because they'd crash). Queue Monty Python Holy Grail castle on a swamp skit here.

Also tweaks some of the planet modifiers to bring them in-line with AlphaMod's balance/flavour over vanilla.

NOTICE
There will be no update for 2.4 in the immediate future. I am not currently modding Stellaris as I need more time to commit to commercial projects (I'm skint) and managing some health issues.

This mod may be updated once the issues with 2.4's launcher, mod management and updating mods on the workshop have been resolved. This will still depend on whether I have the time, once that's happened.

Any queries regarding 2.4's launcher, mod management and the issues that now exist with updating mods on the workshop, should be directed to PDS/PDX. They are not my problem.
3 commentaires
AlphaAsh  [créateur] 31 juil. 2019 à 1h17 
Should be.
PURUNGUI 30 juil. 2019 à 18h08 
Nice, by any chance is it savegame compatible?
Mister Road 28 juil. 2019 à 8h08 
Thanks for putting in the work