Besiege

Besiege

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Tolbrynd Multiplayer
   
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Types: Levels
Level Categories: Single Player, Co-op
Level Tags: Combat, Puzzle, Challenge
Tiedostokoko
Julkaistu
Päivitetty
14.204 MB
20.7.2019 klo 23.28
23.7.2019 klo 16.05
2 muutosilmoitusta ( näytä )

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Tolbrynd Multiplayer

Kuvaus
I've recreated the Tolbrynd island levels which you can play alone or with friends.


Info:

- For instructions on how to access the level in order, please refer to the first screenshot on this page.
- There are 19 levels which can all be played with up to 4 players
- No addons required, just start it up and enjoy

If there are any bugs please let me know and I will happily squash them!

If you do not want spoilers for the levels please do not scroll past the first screenshot

This playlist was inspired by Sligwolf's Ipsilon Multiplayer, if you like this then you should definitely check his out!
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https://steamcommunity.com/sharedfiles/filedetails/?id=1478772569


Change Log:
- fixed a bug where the "ARAS' refuge" tower would explode on start on lower end computers
- added birds and lanterns on the "ARAS' refuge" tower
11 kommenttia
FriendlyBird 2.6.2024 klo 6.04 
Sad it's broken
Nasty Ned 26.5.2024 klo 16.12 
Broken like Ipsilon MP was originally. you can't load them into a MP session
Muffin Heretic 21.2.2022 klo 15.59 
I love these, had a great time with 3 friends.

Great Mod, it's a big bummer that most of the objects the Author lovingly handcrafted, aren't a thing in vanilla level editor yet.

Sadly, some of the maps load weirdly, especially the last one, with the big clocktower - and don't count level progression after everyone's voted to start. I guess it can only be, because of the recent updates.
Tricker 23.2.2020 klo 16.11 
Like the first Coop-Campaign of this Author that one is great too. We played with 3 people and had hilarious time!
Ross P. 27.7.2019 klo 1.35 
I really admire the creativity! The Odd Contraption one reminds me of Sisyphus, which would be a cool level theme.
🎀Kuroko 24.7.2019 klo 7.42 
Realy well done. Substituting the hidden level objects and making the logic for so many things must've taken a long time. Hoping to see more things like this!
King Shiba Inu  [tekijä] 23.7.2019 klo 12.43 
@Displayer I'll make sure to put out a patch by the end of the day, fixing that. Thank you for letting me know
Displayter. 23.7.2019 klo 10.56 
the final level, the wind destroys the tower, thus auto-finishing the level
PSR Sagittarius 23.7.2019 klo 7.23 
Well nothing is perfect. Maybe you should make a mod that adds all companion level objects into level editor that are missing.
King Shiba Inu  [tekijä] 22.7.2019 klo 10.38 
@Shadé thank you so much, this took me about 70 hours to put together so I really appreciate it. I unfortunately couldn't get the odd contraption level to work though so I had to improvise