Besiege

Besiege

30 ratings
Tolbrynd Multiplayer
   
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Types: Levels
Level Categories: Single Player, Co-op
Level Tags: Combat, Puzzle, Challenge
File Size
Posted
Updated
14.204 MB
Jul 20, 2019 @ 11:28pm
Jul 23, 2019 @ 4:05pm
2 Change Notes ( view )

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Tolbrynd Multiplayer

Description
I've recreated the Tolbrynd island levels which you can play alone or with friends.


Info:

- For instructions on how to access the level in order, please refer to the first screenshot on this page.
- There are 19 levels which can all be played with up to 4 players
- No addons required, just start it up and enjoy

If there are any bugs please let me know and I will happily squash them!

If you do not want spoilers for the levels please do not scroll past the first screenshot

This playlist was inspired by Sligwolf's Ipsilon Multiplayer, if you like this then you should definitely check his out!
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https://steamcommunity.com/sharedfiles/filedetails/?id=1478772569


Change Log:
- fixed a bug where the "ARAS' refuge" tower would explode on start on lower end computers
- added birds and lanterns on the "ARAS' refuge" tower
11 Comments
FriendlyBird Jun 2, 2024 @ 6:04am 
Sad it's broken
Nasty Ned May 26, 2024 @ 4:12pm 
Broken like Ipsilon MP was originally. you can't load them into a MP session
Muffin Heretic Feb 21, 2022 @ 3:59pm 
I love these, had a great time with 3 friends.

Great Mod, it's a big bummer that most of the objects the Author lovingly handcrafted, aren't a thing in vanilla level editor yet.

Sadly, some of the maps load weirdly, especially the last one, with the big clocktower - and don't count level progression after everyone's voted to start. I guess it can only be, because of the recent updates.
Tricker Feb 23, 2020 @ 4:11pm 
Like the first Coop-Campaign of this Author that one is great too. We played with 3 people and had hilarious time!
Ross P. Jul 27, 2019 @ 1:35am 
I really admire the creativity! The Odd Contraption one reminds me of Sisyphus, which would be a cool level theme.
🎀Kuroko Jul 24, 2019 @ 7:42am 
Realy well done. Substituting the hidden level objects and making the logic for so many things must've taken a long time. Hoping to see more things like this!
King Shiba Inu  [author] Jul 23, 2019 @ 12:43pm 
@Displayer I'll make sure to put out a patch by the end of the day, fixing that. Thank you for letting me know
Displayter. Jul 23, 2019 @ 10:56am 
the final level, the wind destroys the tower, thus auto-finishing the level
PSR Sagittarius Jul 23, 2019 @ 7:23am 
Well nothing is perfect. Maybe you should make a mod that adds all companion level objects into level editor that are missing.
King Shiba Inu  [author] Jul 22, 2019 @ 10:38am 
@Shadé thank you so much, this took me about 70 hours to put together so I really appreciate it. I unfortunately couldn't get the odd contraption level to work though so I had to improvise