Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

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Havie Commanding Skills
   
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Tags: mod, campaign
File Size
Posted
Updated
267.506 KB
Jul 4, 2019 @ 8:09am
Feb 10, 2023 @ 2:54pm
12 Change Notes ( view )

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Havie Commanding Skills

In 1 collection by Havie
[Havies Mods] Overhaul Collection
26 items
Description
You can ignore the launcher warnings about being up to date , and test yourself if its working before commenting.

This Mod adds 1 custom skill for generals for each WuXing attribute type

These are unlocked when a character reaches 100 of said attribute type and if that character is the commander,
he will enable the skill for all other generals in the army.

The bonuses are very subtle but add a nice bit of uniqueness to each battle, and another layer of strategy.It also helps make your commanders with high stats in multiple areas like GuanYu really stand out as a commander.

These are the following bonuses

Instinct presence: +5% melee damage base +5 charge bonus
Resolve presence: +2% damage resistance, -2% fatigue
Cunning presence: Forest visibility, enables stalk, +5 ranged AP
Expertise presence: +11% melee attack rate, +5 armor piercing
Authority presence: +5 morale, +5 charge resistance

I've removed my Patreon
as CA dislikes these, and I'd like to work there one day.


NOTE:
As with all my mods- they are best used in conjunction for optimal results / balancing
Please check out my others here
https://steamcommunity.com/sharedfiles/filedetails/?id=1791698012

REUSE:
My mods are available for other modders to reuse in their own mods if
1) Credit is given and linked back to this mod
2) Any tables I made are not renamed inside the pack
Failure to do so may result in unwanted consequences


Leave a like, it really helps
51 Comments
Phantom Menace Dec 20, 2023 @ 11:00pm 
What do you mean when a character reaches 100?
Draco100000 Apr 1, 2023 @ 3:59pm 
Records mode nanman werent getting any of the buffs on my last campaing, while Han heroes did. I managed to capture and use han heroes and they also gave the buffs as part of my faction.
Lerbrandt Feb 27, 2023 @ 3:00pm 
Thank you! Without this mod, I find Record generals very boring. Shame CA never expanded on this.
Havie  [author] Feb 10, 2023 @ 2:53pm 
@lerbrandt, you must be playing records, i reuploaded so records resolve is supported
Lerbrandt Dec 27, 2022 @ 4:36pm 
The Resolve trait simply does not show up, as if the mod was not installed (for just Resolve)

No UI shows it, no effect in game when a character has over 100 Resolve. @Havie
Havie  [author] Aug 6, 2022 @ 12:11pm 
@lerbrandt- they say needs update cause the launcher warns people of mods UL'd pre-CAs latests patches, I have to REUL to get rid of the message- whats wrong with resolve? the damage resist or the fatigue resist? It only "slows" fatigue gain-doesnt outright stop it. I think the tooltip text is wrong in vanilla
Lerbrandt Jul 27, 2022 @ 7:33am 
Resolve has not worked for years. Any fix planned? Love the mod. Not sure why @Idlefishy says it needs no update when it has a bug for years.
Havie  [author] Mar 21, 2021 @ 1:29pm 
Ur #1 IdleFishy, thanks for confirming
IdleFishy Mar 21, 2021 @ 6:51am 
No need for update, still usable
DarthBaylen Mar 13, 2021 @ 1:23am 
Halloooo anyone here to be able to get this mod Updated?for 1.7 patch?