Cities: Skylines

Cities: Skylines

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Transfer Info (beta)
   
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Jun 29, 2019 @ 2:47pm
Oct 3, 2019 @ 7:24am
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Transfer Info (beta)

Description
Transfer Info (beta)

This mod now is out from the very early stage. It has all initially planned functionality but some things have to be improved (panels positioning, formatting text, and so on). If you don't want to take part in the testing process will wait some time until stable release.

This mod is a variaton of "Cargo Info".

I've tried to make updates for the "Cargo Info", but decided to go my own that would suit my taste. Some code parts are borrowed from the original (I do not see any reason to invent a bicycle, and I have to say a huge thanks to Dr. Nya). And I hope Dr. Nya will continue to support the original mod.

At the current moment this mod's functionality completely identical to the "Cargo Info", but it has some features from the original:
- compatible with Industry DLC.
- correct coloring in charts.
- various update statistics intervals (monthly, weekly, daily, hourly).

I did not change anything in the original game's panels (and will never do) for 100% compatibility with any mod. That's why "Panel Hook" is used.

For the test purposes, a copy of the original's "Cargo Statistics" panel is used. It can be called the same way as in "Cargo Info" (with clicking on the building's info panel) but with a difference that "Panel Hook" provides. It shows own panel where you can choose an action (in this case "Transfer Info -> Display Statistics").
Carried by trains/ships cargo chart can be called with click on their info panel and choosing "Transfer Info -> Display Cargo Chart" action.

Planned features? Some are noted in my comment beneath. But...but... again and again: time factor ;)

Harmony[github.com] library is used and is merged into the mod itself.

Mod sources are located at GitHub[github.com].
Feedbacks, esp. bug-reports, are welcome. In any form, both here and on GitHub.

Want to encourage? PayPal[www.paypal.me]. THANKS in advance!!! ;)

Kind Regards.

PS.Sorry for my English.
18 Comments
The1ManClan Jan 3 @ 3:38pm 
I would be willing to create a NEW version of this mod, if I could figure out how CS modding code works. I've coded in some other languages, but my initial look at the Github files for this mod doesn't leave me feeling confident I can figure it out. My goal would be to eliminate the use of the PanelHook call that makes this broken (initially). Then go from there to ensure other functions get working for train counts, truck counts, ship counts, etc. I want to know what is really going on at all my cargo points! Would anyone out there seeing this be able and interested to help me out a little so that I can dive into this more readily? The CS Wiki has very little as a starting point for modding from what I've looked up.
Darkangel Feb 12, 2023 @ 10:29pm 
I'm not a modder so if this works without modding fine but if it doesn't work for just playing then forget this crap. I'm sick of everything including the fix buggered up as well isn't there one goddamn cargo fix working after financial districts??? The fix doesnt show what planes carry or the luxury goods as its blacked out after the pink goods one is shown on pie chart so the blank is either the post the bank financial stuff the luxury goods or a processor of one of the extractor colours. I remember there was also a cargo mod that separated the processor colors from the extractors ones which were more primary color but i dont think that one is working either and made my trucks black.
Kodikan Jun 17, 2022 @ 10:56am 
Any mods that do something similar to this? That are not abandoned/working of course.
Erke Apr 13, 2022 @ 7:50am 
"Mod Compatibility Checker" also reports that the "Panel Hook (beta) for modders" (prequisite for this mod) is broken and suggest to unsubscribe. People also report that the alternative " Cargo Info (Fix)" is broken since Harbor update... Anyone know anything on these subjects?
vsvg.scattered Sep 23, 2021 @ 2:21pm 
is there a colour decoder someplace?
StayHungryStayFoolish Sep 16, 2021 @ 10:07am 
This mod is abandoned.
youbadi May 18, 2021 @ 1:58pm 
put some screenshots,s, please...
WillYart Jun 19, 2020 @ 8:56am 
do any other mods require Net Core?
YT_JogandoMuito Mar 10, 2020 @ 2:20pm 
Currently, is it working properly or not?
喵喵喵??? Jan 24, 2020 @ 3:27am 
seem like there is a bug about some industrial dlc's trucks did not be recorded? or just my mod collision...