Cities: Skylines

Cities: Skylines

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Toggle It!
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95.232 KB
8 jun. 2019 às 13:55
23 mai. 2023 às 6:38
24 notas de alterações ( ver )

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Toggle It!

Descrição
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats)

This mod allows to toggle different visual elements in the game.

NEW IN 1.23
- Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats).
NEW IN 1.22
- Fixed issue with Dark Info Views making some colors on info views disappear.
NEW IN 1.21
- Improved Automatic Info Views to still show tunnels, pipes and transport lines if disabled. - Improved Automatic Info Views to be fully togglable while info views are opened. - Added Dark Info Views (mode) to contrast the very white and bright default mode.
NEW IN 1.20
- Recompiled for Cities Skylines 1.16.1-f2 (Hubs & Transport).

By using either button panel or keymappings, it is possible to toggle notification icons, road name, buildings, border and contour lines and much more.

Thank you to the amazing modding community and especially SamsamTS, TPB, boformer and BloodyPenguin for releasing the source code of their great mods so we can all be inspired.

Instructions
Subscribe to the mod and in-game choose which toggles to enable and further show in panel, and optional associated keymappings and glyph.

Selectable toggles are:

- Automatic Info Views
- Notification Icons
- Road Names
- Buildings
- Border Lines
- Contour Lines
- Zoning
- Zoning Grid (when zoning)
- Zoning Color (when zoning)
- District Zones
- District Names
- District Icons
- Default Tool Colors
- Default Tool Info
- Default Tool Extra Info
- Dark Info Views

Compatibility
This mod does use patching technique with the Harmony library[github.com] provided by the Harmony dependency mod but does not alter game save files in any way and can be disabled or unsubscribed safely at any time.

Known issues
  • None.

Source code
The source code is available here[github.com]

Thank you for:
  • rating this mod
  • being generous and supporting my work with a donation[paypal.me]
  • leaving your comments, impressions and ideas below

[paypal.me]
Discussões Populares Ver todos (1)
1
20 fev. 2022 às 12:15
Other mods with functionality covered by Toggle It!
Keallu
677 comentários
İSMET PAŞA 14 de abr. às 11:21 
broken mod, u can't enable back the buildings don't use it. :steamsad:
MisterHamstring 26 de mar. às 8:11 
Hey, any chance of make this mod for CS2?
Engels 20 de fev. às 11:38 
@Donna Veera:
Had the same issue. Went back to the main Menu, disabled and enabled the mod, loaded the savegame -> everything works again.
poppytat 12 dez. 2023 às 6:21 
i stupidly activated all the buttons on this and now cannot get into the control panel of this mod in game to deactivate them because it disappears off the edge of my screen and cannot reach the edge to drag it into a position where i can reach the button to get into the controls, any clue how i can fix this because i miss this mod a lot. i have the entire alphabet set to show...i have reset the panel but that is the only option available?
please help.
Donna Veera 10 dez. 2023 às 8:39 
i have the "Hide buildings" option enabled. Still.... no buildings... mod broken
O Pinchacarneiro 29 nov. 2023 às 9:09 
To everyone complaining that the mod is broken because your buildings disappeared, y'all probably have the "Hide buildings" option enabled. Yes, you can hide all buildings with this mod.
Donna Veera 16 nov. 2023 às 16:43 
Broken...buildings vanisshed
WDB PIXWORX 16 nov. 2023 às 12:26 
@JaminSpanky yeah, it seems this mod is broken. my buildings just disappeared, but still functioning. i unsub this mod, close the game and open up again and there - my buildings just appeared.
JaminSpanky 7 nov. 2023 às 20:35 
this mod looks like its broken
CreatorOfWorlds 26 set. 2023 às 23:59 
This is a great addition to the game.

I can't remember if i have asked this before...
Is it possible to somehow toggle that the RCI colors are shown together with the public transport layer. So that when putting in busstops and the like, that the rci color coding is also shown?

This would make it so much more practical to plan routes going from R>I and R>C