Surviving Mars

Surviving Mars

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154.421 KB
May 16, 2019 @ 11:46am
Oct 4, 2021 @ 11:04am
8 Change Notes ( view )

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More Terrain Surfaces

In 1 collection by ChoGGi
ChoGGi's Mods: Misc
95 items
Description
Adds all the textures to a new category in the build menu.
13 Comments
requiemfang Oct 4, 2021 @ 4:52pm 
cool :B1:
ChoGGi  [author] Oct 4, 2021 @ 11:04am 
fixed, thanks
requiemfang Oct 3, 2021 @ 9:01pm 
ChoGGi noticed something when using this mod and the More Terrain Rocks mod. If I load a save mid game the two icons for both these mods on the ui disappears. Loading from the menu doesn't seem to work if I go back to the main menu. Now if I restart the game fresh and load a save up the two ui menus show up.

Try to get a log to you about it, but I thought I'd give you a heads up about it.
ChoGGi  [author] Jun 19, 2019 @ 1:00pm 
@SmithsonianDSP I haven't had any luck adding ground textures :(
ChoGGi  [author] Jun 7, 2019 @ 10:16am 
I did an adjust landscaping size mod, which has a mod option to remove the limits.
Ann July Jun 7, 2019 @ 10:14am 
Thank you for this addition, seriously, this should be in game by default. Is it possible to make brush size bigger? Even max size is too restrictive, I want to paint whole map in creative mod :)
SmithsonianDSP Jun 3, 2019 @ 2:02pm 
I don't really have anything specific in mind other than something a bit darker (so it will still be distinct even with the green from terraforming/soil quality). Something like this, maybe? https://i.imgur.com/mo3QH63.jpg
ChoGGi  [author] Jun 3, 2019 @ 1:36pm 
Probably...
Got a texture to use? normal and rm? maps would be nice, but whatever you got?
1024*1024, see here: https://steamcommunity.com/sharedfiles/filedetails/?id=1760237738

If you got my ECM mod, check out ~TerrainTextures in the console to see more examples.
SmithsonianDSP Jun 3, 2019 @ 1:11pm 
Would it be possible to add additional textures?

I'd really like one that looks like pavement/asphalt that I can use around my landing pads and to make faux roads with.
ChoGGi  [author] May 22, 2019 @ 10:36pm 
@PaganoCristo I believe that bug was fixed in the last update?