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This NPC is ~30ish dialogue clicks without any exit if you select "Hey..".
This is the initial conversation: https://i.imgur.com/LGM9dXX.jpeg
Options:
"1. Hey..
2. !I'M NOT DOING STORY"
I don't recall the hashish hiver having those options but I could have missed it. Still there is little info in this interraction of what story I am going for or declining. Could def be clearer imo
With so many mods it is hard to pinpoint the source etc. Only other npc I've tagged from this mod is the hive prince at the northern coast of Great Desert.
I'm using the big overhaul pack "MEGA Kaizo/UWE+ 2025" that includes this mod and I've stumbled upon some content from this mod but I feel like it's not built to be part of the world but be the main story.
I'm not playing a child focused playthrough and when I've stumbled upon NPCs with speech options I talk to them to see what is up but there is no way to cancel out of the story arc stuff for searching for your child.
"If you see characters that usually aren't there, they are story characters." is a valid approach but it can force players into things they didn't know or sign up for when included in larger modpacks.
My suggestions: cancel out option of dialogue, map markers for added content (Jim's house etc, or else indicators of where the mod is from on NPCs
Anyhow cool mod and keep it up, just providing my view. I just liberated Jim's house in the swamps.
Thanks Lawh! Awesome work!