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Btw, I'm happy that you like the mod in itself, after all, that's the most important part - I would happily explain to each one individually how to fix the installation.
Admittedly, I struggled to explain it in a way that is easy to understand, but I believe I mentioned the guide for the (free) editor - while it is certainly asking much to download the tool just for this, it does cover the basics of the folder structure of the game in much more depth than I could reliably explain in the forum. In the end, regardless of which instructions are used, it is necessary to have a look at the file structure of the game - which is not helped either since there are duplicate names by the design of the game.
For the work, the score is 5, for the description of the mod - 2.
P.S. Please accept my comments as instructions, but not as criticism in your direction.
Originally, I was hoping/assuming that it just worked, but as this pushed the event editor far beyond what was supposed to be possible, unfortunately I had to develop that installation workaround - but once that is done correctly, it should give you access to all. In fact, part of the reason for the Gydja was that this is a good opportunity to spot early in the game if it worked or not.
You need to split up the CustomRandomEvents/Camping into several folders, not just into a Camping subfolder, so there should be a Camping, a HomesteadSummer, a Ribe etc. - I just added the list where everything needs to end up to the thread.
After that, you should be good to go - let me know how it turned out!
first one looks like this "Custom Localization\English\Localization\Dialogue"
second one looks like "Custom Random Events\Camping"
is that correct ?? i will start a new game and test it out if so