Expeditions: Viking

Expeditions: Viking

45 ratings
Together we are strong - the great heathen Hird
   
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1.433 MB
Mar 10, 2019 @ 7:55am
Jul 17, 2019 @ 11:55am
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Together we are strong - the great heathen Hird

Description
Since I prefer playing with the actual in-game characters over purpose-built specialized characters, I've made this little mod to add some more of the in-game characters to your hird as the story progresses.

This is work in progress, if you have any suggestions on which characters I should include additionally, feel free to let me know.

As always, I've tested it somewhat, but there might of course still be the occasional bug - if you find any, let me know!
Popular Discussions View All (3)
10
Jan 31, 2021 @ 9:39am
Recruiting Hrodgerda
firefighter30
10
Sep 17, 2022 @ 4:06pm
How to fix the Gydja... and the Installation problem in general
firefighter30
1
Apr 10, 2021 @ 10:30am
So ... is there a list which (new) chars are recruitable?
Korhal
89 Comments
firefighter30  [author] Jan 30 @ 8:40am 
In the end, this is exactly the point where the devs said, the editor would no longer be able to mod the game, especially since installing it requires some knowledge about how to adapt the file structure. The alternative would have been to take the mod down a few days after publishing.

Btw, I'm happy that you like the mod in itself, after all, that's the most important part - I would happily explain to each one individually how to fix the installation.
firefighter30  [author] Jan 30 @ 8:40am 
I am certainly not offended, in fact I tend to agree with you - had I known that there would appear a problem with the installation, I might have paid more attention to the instructions, unfortunately, I realized way too late that there is a problem.
Admittedly, I struggled to explain it in a way that is easy to understand, but I believe I mentioned the guide for the (free) editor - while it is certainly asking much to download the tool just for this, it does cover the basics of the folder structure of the game in much more depth than I could reliably explain in the forum. In the end, regardless of which instructions are used, it is necessary to have a look at the file structure of the game - which is not helped either since there are duplicate names by the design of the game.
Space Traveler Jan 11 @ 6:06am 
Hello. Your problem is that you absolutely do not know how to make installation guides for your mods. You have made a mod for yourself, and it is not necessary that all other players have the same knowledge in the field of modding and installation. As the creator of quite a large number of mods in different games, I can say that: The main success of a mod is the correct and consistent instructions for installing it.
For the work, the score is 5, for the description of the mod - 2.
P.S. Please accept my comments as instructions, but not as criticism in your direction.
firefighter30  [author] Sep 4, 2023 @ 9:15am 
No problem, I'm glad it worked out - there should not be any separate workaround necessary, the procedure should take care of every character, assuming you did place all files correctly.

Originally, I was hoping/assuming that it just worked, but as this pushed the event editor far beyond what was supposed to be possible, unfortunately I had to develop that installation workaround - but once that is done correctly, it should give you access to all. In fact, part of the reason for the Gydja was that this is a good opportunity to spot early in the game if it worked or not.
SB Sep 4, 2023 @ 8:09am 
aight just redid the workaround and it works. sorry for wasting ur time man. altho id like to ask if the other potential recruits from this mod would require their own workarounds or if they should work without any additional file moving. either way seriously man thanks for the mod, you a legend.
SB Sep 3, 2023 @ 7:13pm 
hey, sorry about the delay, but i'm doing one more clean reset and re installation of both the game and the the mod. given what i've read about modding expeditions i think it might be because i was using almost every event mod on the workshop lmao. i'll run this with just this mod installed and if the gydia still doesn't work i'll send over the screenshots of my folders
firefighter30  [author] Sep 2, 2023 @ 9:38pm 
Well, no it's not quite dead... unfortunately, I can't think of any issues with installation, except for the workaround described in the discussion thread. Right now, I would guess the most probably cause is that you might have made a typo on one of the folders, or misplaced some of the files - can you attach a list of you file tree in the discussion, then I'll take a look?
SB Sep 2, 2023 @ 11:34am 
alr ik this place is prolly dead but idk where to ask. trying to recruit the ribe gydia and i can't figure out how. downloaded this thing before starting two seperate games, redownloaded in both, and followed the threat instruction to the letter to no availe. any help would be nice:steamthumbsup:
firefighter30  [author] Jul 11, 2022 @ 12:17pm 
Almost... :steamthumbsup:
You need to split up the CustomRandomEvents/Camping into several folders, not just into a Camping subfolder, so there should be a Camping, a HomesteadSummer, a Ribe etc. - I just added the list where everything needs to end up to the thread.
After that, you should be good to go - let me know how it turned out!
Steve The Bandit Jul 11, 2022 @ 12:08pm 
so now i followed your guide and tried to place the entire mod in the "my games\Expeditions Viking" folder in documents .. now i have 2 extra (new) folders in there that didnt exist before

first one looks like this "Custom Localization\English\Localization\Dialogue"

second one looks like "Custom Random Events\Camping"

is that correct ?? i will start a new game and test it out if so