Surviving Mars

Surviving Mars

37 ratings
Crime and Punishment
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.086 MB
Mar 3, 2019 @ 6:34am
Sep 20, 2021 @ 6:40am
4 Change Notes ( view )

Subscribe to download
Crime and Punishment

Description
*** UPDATED FOR PICARD ***

Adds a new spire: Detention Center.
The Detention Center is a workplace with preferred specialization Security and a residence for Inmates, also services the inmates with food and exercise. (First building for the game afaik that's at the same time workplace, residence, service with consumption and without depending on the need serviced - all relaying on vanilla game mechanics)
Inmates are freed after some time, depending on building performance and, if not manually removed earlier, they loose their Renegade state.
The Detention Center is unlocked by the Correction Facilities breakthrough tech. The tech is available from start for Security Officer commander profile and also acts like a Security Station for them reducing the crime rate based on how many inmates are inside and performance.
PS: in the screenshot the visitors pictograms is showing because Luke's Base Additions Mod is enabled but is not mandatory.

Paypal Donate[paypal.me]
48 Comments
Ludwiś Sep 21, 2021 @ 1:19am 
Thanks you

za aktualizacje :steamhappy:
lukeh_ro  [author] Sep 20, 2021 @ 6:47am 
updated
lukeh_ro  [author] Sep 15, 2021 @ 10:58am 
Unfortunately, because of RL and some project I'm working on at the moment, I won't be able to work on SM mods and update my mods as soon as I'd wish too. They will be all updated at some time, none abandoned. Thanks for understanding and enjoy the new content for now.
I may be able to update my smaller mods sooner but don't hold your breath. For the bigger ones I think there would be actually some amount of work and it definitely won't be a straightforward update, I foresee that I'll need to play the new content myself at last for a while, not modded, to decide how a mod like the Resources or the Family still fits in the new context with and without the new DLC at the same time, and decide what I need to change on them.
stratege1401 Sep 14, 2021 @ 6:15am 
Hope you get time to update to B&B
Ludwiś Sep 9, 2021 @ 7:14am 
can you ask for updates?
Popsicle Penguin May 9, 2021 @ 10:20am 
Is there any way to update this to be usable with games already started? Since I put it in a game that was already in progress, the prerequisite tech is not in the tech tree, and I can not use it.
DartMada Oct 13, 2020 @ 1:08pm 
this needs a no spire version
lukeh_ro  [author] Aug 3, 2020 @ 11:34am 
I give it a look, renegades should get arrested from time to time. Is the same random time they could commit crimes which is between 5 and 10 sols as far as I can see...I agree it would be too slow and will look to change that.
On other hand, unlike I initially said, arrests should happen at those times regardless other factors. Did you ran the game like 10 sols and no arrest after the first one?
Lesandrina Jul 30, 2020 @ 2:38am 
thx for the feedback. i hoped that if you knew someone was a renegade you could cure them just like in a sanatorium.
lukeh_ro  [author] Jul 30, 2020 @ 2:26am 
I'm away at the moment but as far as I recall they are caught when trying to commit a crime so a some fully staffed with security could have the unwanted effect. I'll check and eventually reevaluate that when back home.