Kenshi
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Community Part Map
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Mar 2, 2019 @ 4:04pm
Apr 7, 2020 @ 4:29am
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Community Part Map

Description
This mod is a ressource for modders, and I hope it will help people to get into 3d modeling.
I need your feedback so we might adjust the used zones.

So, what is a part map ?
In FCS, when you create an armor, you can set part map zones.
9 colors are available, 3 are used by default.

So what does this mod do ?
Vanilla part maps only hide armpits, torso and belly for humans. Hivers actually haven't theirs, and skeleton only have one colour used (only for some parts of the torso. )
The mod makes use of the 6 remaining colors, so you can actually hide the whole body ! If devs add more colours, I'll separate some zones. For example pelvis and legs, or legs in 2 parts (which would help for vanilla pants that clip).
It also adds hivers (queen excepted) a real part map for them, as they used human's while having absolutely not the same texture pattern.
That means that all hiver races but queen have a new path (so beware for compatibility issues, even if kenshi is well made for handling it).

Why ?
Because it extends modding possibility. Want to make a helmet that replaces the body with another one? You can.
Wanna make high heels for the waifu ? You can.
Wanna make very close to body armors without worrying too much with clipping ? You can.

How can i use it for my mod ?
Just check at the pictures to get an idea of which zones are covered by which color. In FCS you'll have to check these colors is you need to hide a part.
For example, orange will hide hands !

Complete zones list:
White zone (vanilla) : armpits ; https://steamcommunity.com/sharedfiles/filedetails/?id=1670240465
Red zone (vanilla) : torso/boobs : https://steamcommunity.com/sharedfiles/filedetails/?id=1670238483
Green zone (vanilla) belly (front only) : https://steamcommunity.com/sharedfiles/filedetails/?id=1670239531

New zones (could change, because i'd like it to be a community thing, for modder convenience without altering vanilla ones).
Blue : rest of the torso and back, that are not covered by vanilla
https://steamcommunity.com/sharedfiles/filedetails/?id=1670240302
Magenta : Arms without hands : https://steamcommunity.com/sharedfiles/filedetails/?id=1670239337
Cyan: feet, at the moment stops at ankle, could cover vanilla boot zones
https://steamcommunity.com/sharedfiles/filedetails/?id=1670239811
yellow : neck (might add any zone barely used, as the zones should mask everything)
https://steamcommunity.com/sharedfiles/filedetails/?id=1670238084
orange : hands : https://steamcommunity.com/sharedfiles/filedetails/?id=1670239131
purple : legs + pelvis https://steamcommunity.com/sharedfiles/filedetails/?id=1670238954

Unfortunately, head cannot be hidden, that would be even more fabulous for modding possibility, but maybe it'll change ;) .

Popular Discussions View All (2)
1
Jan 7, 2023 @ 7:47am
Why do you still wear molds after having Community Park Map?
tarazyx
0
Sep 13, 2023 @ 9:42pm
Перевод описания на русский.
Hackod [Довангард]
248 Comments
Arkhiel  [author] Jul 3 @ 9:31am 
Welp i suppose it should be before any mod...doing the same thing.
Doesn't matter much, it another mod edits the same thing you'll have trouble anywaybif it handles stuff differently
Quilava Jul 3 @ 2:37am 
I understand what this mod does, i just want to know where i should put this mod in the load order to help mod avoid conflict with other in the category below:

1) UI, Graphics, Performance
2) Animations
3) New Races, Race Edits, Cosmetics
4) Game Starts, Minor NPC, Animals
5) Faction edits, Minor Faction, Bounties
6) Buildings
7) Armor & Weapons
8) Overhauls & World Changes
9) Patches
10) Economy
11) Miscellanions

And as for other 2 race, i think JRPG using vanilla body so this mod work with it, while the Viera race using custom body so it wont work, just my guess, but if it is, is there any patch mod that make this mod work with other custom race? Would be stonk too
Arkhiel  [author] Jul 3 @ 2:18am 
It's kind of a ressource, préquisite to hide body parts to avoid clipping. In itself it won't add visible stuff in game. Dunno about jrpg and others if they use it or not. I'm just aware of incompatibility with yet another kenshi nude mod
Quilava Jul 3 @ 1:52am 
May i ask, which category this mod belong to if i want to short it with Atlas load order guide? Im using JRPG race and Viera race, this mod work for JRPG but not Viera race for some modded outfit, do i need extra mod for Viera to work? I dont see JRPG race need any tho?
Arkhiel  [author] Jun 26 @ 1:17am 
Are you using yet another kenshi nude mod ? doesn't work with it.
As I said multiple times, this mod in itself doesn't alter equipment. If another mod does wrongly, it will use the zones defined in the screenshots.
alain-iz Jun 25 @ 10:58pm 
you mod is trash it makes my character lose their arms
Arkhiel  [author] Mar 17 @ 1:03am 
Always is :D. Glad you found the culprit.
About yakm , it's cause of male dong that it occurs :D
FriskyFritz Mar 16 @ 9:21pm 
And if people are using "yet another kenshi nude mod" the female only version doesn't have the glitch that commonly removes arms and hands :]
FriskyFritz Mar 16 @ 9:20pm 
I found out the issue Arkhiel, it was a load order with a few character re-skins. I figured it out. Thanks for the reply!
Arkhiel  [author] Mar 14 @ 3:53am 
Do you use yet another kenshi nude mod ?

My mod in itself doesn't make that kind of effect, it's always another mod either using it or overriding it that makes that effect.