Stellaris

Stellaris

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Species Discrimination on Job
 
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Economy
Tags: Jobs
File Size
Posted
Updated
0.037 MB
Jan 11 @ 2:29am
Jan 19 @ 4:04pm
5 Change Notes ( view )

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Species Discrimination on Job

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Description
This mod add an edict that restructs freedom of job selection of each species. You can provide that a species cannot work at ruler jobs, another species can work at only worker jobs, still another species can work at only specialist jobs, and...
Maybe ruler job is native privilege or maybe is opened everyone; maybe species having trait of agrarian should be forced to be worker or maybe should be given a chance of working at specialist or ruler job. You can enact this as you want.
Anyway, you can void this restruction in a specified planet by a planetary decision.

* This mod does not support hive mind empires and machine empires.
* This mod does not prevent the species produce leader such as president.
* I take no responsibility in regards to discontent of your pops.

Compatibility Information
Perhaps, this mod may not be applied to the jobs added/modified by another mod.

The following scripted triggers in "common/01_scripted_triggers_jobs.txt" are modified:
  • ruler_job_check_trigger
  • specialist_job_check_trigger
  • entertainer_job_check_trigger
  • worker_job_check_trigger

Add-ons of this mod


[JP]
本MODは、各種族の職業選択の自由を制限する布告を追加します。例えば、ある種族の統治職への就職を禁じ、別の種族は労働職にしか就けないようにし、また別の種族には専門職を強制する、といった事ができます。
統治職を創始種族の特権とする事も、全ての種族に開く事も可能ですし、農耕民族特性持ちの種族を労働職に縛り付ける事も可能です。
また、ディシジョンにより惑星を特区指定する事で、その惑星に限り就業制限を解除することも可能です。
日本語化パッチはこちら。MODのタイトルが違いますが、動作(和訳)に支障はありません。

※ 集合意識や機械帝国には対応していません
※ リーダー(大統領等)の輩出については、このmodでは規制していません
※ このMODの使用により、貴国民が政権に不満を覚えたとしても、当社は責任を負いません

互換性情報
他のMODにより追加・編集された職業に対しては、機能しない可能性があります。機能する可能性もあります。
本MODは、"common/01_scripted_triggers_jobs.txt"中の、次の関数を編集しています。
  • ruler_job_check_trigger
  • specialist_job_check_trigger
  • entertainer_job_check_trigger
  • worker_job_check_trigger


関連MOD
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50 Comments
The Erubian Warlord Jan 19 @ 8:03pm 
any idea what it would take to make the mod tell them apart?
NaK1119  [author] Jan 18 @ 12:59am 
@The Erubian Warlord
Both of miners and technicians are workers. So, these 2 jobs are not discriminated by this mod.
The Direful Spring Jan 17 @ 1:42pm 
Yea i mean this is a game where genocide is an option, xenophobic job descimination is kind of small fish.
是食物吗 Jan 17 @ 6:18am 
Part of me says this isn't right (politically), another part of me says but this is Paradox game
The Erubian Warlord Jan 16 @ 10:03pm 
wait you cant set say one race to be miners and another to be techs directly?
Azi_Dahaka12th Jan 16 @ 5:19pm 
i didnt say machines i said robots....humanoid pops living along side robotic servents, and having those robots that have no bonuses take the job from someone who dose is really annyoing
NaK1119  [author] Jan 16 @ 2:12pm 
@BigTomato.
This mod can be used on ironman mode, however achievements can NOT be earned with this mod.

@westamastaflash
No. Species can be restricted to only strata of jobs, but not each jobs.
Kungen Jan 16 @ 9:35am 
@NaK1119
Still awesome your looking into it though, this mod adds a lot to the game, especially playing as Authoritarian, Xenophobic or future Hive and Driven Assimilator, where you might want to control what race can do what in your Empire , looking forward to more control :D
The description for the mod says "* This mod does not support hive mind empires and machine empires."
Azi_Dahaka12th Jan 16 @ 7:42am 
cant seem to get this to work for robots....