Cities: Skylines

Cities: Skylines

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NTE - Helios2 Solar Tower - 560 MW Electricity & 320 MW Heating
 
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5.946 MB
Jan 1 @ 2:52pm
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NTE - Helios2 Solar Tower - 560 MW Electricity & 320 MW Heating

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Description
The Helios2, an energy monster delivering 560 MW of electricity and 320 MW of heating. Compared to the first Helios, the tower's air intakes have been remodeled to improve pressure by doubling the cooling corridors (in white). A gigantic geothermal power plant is housed within it, in the basement, reducing noise pollution! Same about the heating geothermal station. Going all green have never been so easy!

Its spiral-shaped design allows air to be heated in the dark channels, while the 6 white corridors charged with colder air act on the pressure of the tower thus naturally raising the air. If the slightest pressure weakens, the geothermal station comes to the rescue, whether for a need of hot or cold air.

All this in addition to a beautiful and functional plaza with basins of water heated by the geothermal power station in winter and cooled in summer! Your citizens and tourists will love! It's a real attraction in a city. See your citizens come to relax in the pools or just hang around the tower to admire and have a good time with their friends and family.

- 18774 tris (Plaza & Tower) - Highly detailed
- 364 tris for the lod (Plaza & Tower) - High performance
- 12X12 square
- 560 MW of electricity
- 320 MW of heating
- Transparent & reflective glass

50% less noisy and zero pollution...
- Noise Accumulation: 25
- Noise Radius: 50

Tourists:
- 100 Low
- 100 Medium
- 100 High wealth Tourists

- 150 Entertainment Accumulation
- 450 Entertainment Radius

Workers for the Helios2 solar tower, Plaza and Heating plant:
- 100 uneducated workers
- 130 educated workers
- 70 well educated workers
- 15 highly educated workers

- Construction Cost Total: 200K
- Maintenance Cost: 3200/week
- Clean & autonomous from water, it takes care of it's own water waste and water consumption
- No need for Green Cities to use it only for the electricity
- Find it in the Electricity tab in game

Stay Tuned! Coming soon:
- A full integration in a modular way of the Falcon Bus Station, Blimp/bus Station & Metro Train HUB!!
- A new generation of incinerator: https://steamcommunity.com/sharedfiles/filedetails/?id=1610432639

See all my energy & transport related assets and don't miss a release of my creation by subscribing: https://steamcommunity.com/profiles/76561198121031096/myworkshopfiles/?appid=255710

* Interested in supporting my creations? A little something always cheers up :)
Donate with Paypal[www.paypal.com]
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14 Comments
spinoza73  [author] Jan 5 @ 12:13pm 
@That Loopy Dude & Hera_the_Otter: Hi! I tested it this morning and wasn't able to replicate the broken asset error... I know that I also had some in the last day, but seem to have happened last night since all good today... Let me know...
spinoza73  [author] Jan 4 @ 12:15pm 
Mma0218: Thank you very much! :)
spinoza73  [author] Jan 4 @ 12:14pm 
@That Loopy Dude & Hera_the_Otter: Hi! I've investigate it on my side and found a little bug with the tooltip image that persisting even after starting from the base. Will still continue to search why. Meanwhile, would you be so kind to tell me if you have that error message, but still can use the asset? Because I've got the message about tootip image out of array range, but no impact on the asset itself. Thank you in advance and have a great playtime!
Mma0218 Jan 4 @ 5:01am 
Very beautiful power structure
spinoza73  [author] Jan 3 @ 11:11pm 
@That Loopy Dude: this mod will let you see all stats of all sub-buildings :)
https://steamcommunity.com/sharedfiles/filedetails/?id=608517757
spinoza73  [author] Jan 3 @ 8:10pm 
Ok, will definitively have a look at it. Thanks! :)
That Loopy Dude Jan 3 @ 7:02pm 
okay thanks! and I too am getting broken asset errors when using this mod loading into a world
spinoza73  [author] Jan 3 @ 6:48pm 
And same, can only see the stats of the let say "Mother building" ;)
spinoza73  [author] Jan 3 @ 6:47pm 
@That Loopy Dude - Hi!, It's a real pity that we can use sub-building, as as with this one, but we can only alter the stats of the main building. Sadly. But I don't know, there is so many mods, probably someone will do something about it one day... I do hope so... :)
spinoza73  [author] Jan 3 @ 6:45pm 
@ Hera_the_Otter, I really do hope it like as for me... I got many broken asset errors in last day and still today... But will investigate the case, just to be sure... :)